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    1. schema

      Improvements to ship movement system

      Things like that have nothing to do with the programming language. Java is fast enough. Also, it would bad design to implement something that would increase the requirements that much. People tend to bash Java, but in this kind of application, the difference would probably bring more problems as...
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      Add visual tips for controls.

      sure, I already have a dynamic system that will always display the current binding :) (Even the tutorial displays the right key-binding)
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      [0.0875] Auto-Save

      I'm working on making the save process seemless, so there isn't any lag at all. Normally a lag only occurs when discovering large objects or being in a very populated sector. The "server does not response" message is not a lost connection. It most of the time only indicates, that the server is...
    4. schema

      Improvements to ship movement system

      Hi, there already has been a lot of discussion about some of those points. Actually, about 3 month ago, the speed mechanics worked like you described it. Make current thrusters "main thrusters", which can only accelerate the ship forward, make them more powerful than now. This would...
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      Add visual tips for controls.

      I just implemented to give the player an onscreen hint for the module you are looking at :)
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      Repair System

      That feature (exactly how you explained it) already exists. If you open the shop from within your ship, you can click on 'catalog' abobe the block list to save / load your ship. There are also admin commands /save_ship nameInCatalog and /laod_ship nameInCatalog nameOfShip cheers, - schema
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      [0.875] Game Crash

      no thanks :) I'll give the log a run though tomorrow. Since you are a programmer too, a thing to watch out for in logs are Exceptions (except the FinishedFrameException which will occur naturally at the end to give me a final stack trace) But the builds are obfuscated, so just sending in the...
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      [LIVE] Z3R0-M4D3 ^_^

      I'll add the server tomorrow (its actually 8am already here and I need some sleep soon) There are currently no tester build, but I'll notify all testers by newsletter once one becomes available (I have already some stuff queued up that will require test builds)
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      [IDEA] RAM Default

      You mean "make it remeber..."? I ment, that I would save the last value you have input as default
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      [LIVE] Z3R0-M4D3 ^_^

      awesome :) good to have more people out there with dedicated servers
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      [0.875] Game Crash

      Can you check for a pid.log in your StarMade directory. Those are crash logs produces by the java virtual machine itself (if something crashed outside of the game, possibly due to the graphics card). If you find any, please send them to me by mail, so I can see what went wrong. Also it would be...
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      [IDEA] RAM Default

      Yeah, you're absolutely right. I'll make it remeber the last value you have put in. But I must not that in the current state of the game, aclient won't most likely use more than 512 mb (unless the count of objects in one sectors is below about 50)
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      Lost in Space

      Yes, that's exactly right. 8 8 8 has always a shop at the moment. Btw, the chance to find a shop anywhere in the universe is one out of ten. A good method to check, if a sector has a shop is to bring up the navigation menu once you've entered a new sector (press N), and check for a shop there.
    14. schema

      Hola!

      Hi, This problem you're having is known. May I guess that you are using an Intel graphics card :) The solution to this problems is 99% of the time it's happening to update the drivers of your graphics card, since their older drivers don't fully support what they should (spec-wise), and have...
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      why is every system hostile

      They did? Wow, they must be smarter than I thought ^^ From a programming standpoint: After 10 seconds, a sector without a player inside it will go inactive, meaning, that normally, if you make it out of a sector with enemies 10 seconds before they do, you're safe.
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      All blocks invisible :(

      I send Zer0t3ch a pm, since this problem is of a different nature
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      StarMade 0.0875: Accessibility Refinement Part I

      Hello and welcome to StarMade, the following sets of updates will bring lots of tweaks to the user interface of StarMade, to make it more accessible for new Users. Here are the first Set of changes: Uncluttered Client Startup Window, to exclude advanced options and tools (they can be now...
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      Hi

      looks awesome! I'm going to fix the issue with the picture embedment
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      why is every system hostile

      Currently it's designed that way (until factions come into play). But not every sector spawn enemies, and you can run, if you don't want to fight. They won't follow you, if you are a sector away.
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      StarMade on Steam GreenLight

      Hi, StarMade is now on GreenLight. If you'd like to support the game, please vote for it here: http://steamcommunity.com/sharedfiles/filedetails/?id=93148867 Thanks for playing StarMade, - schema