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    1. MacThule

      Planned Reasonable Tool Ideas

      You can already use the build helper to build curves... Just don't fill in the whole circle/oval. Better copy paste is a common request :-) I like your idea for it.
    2. MacThule

      Planned Mining Turrets

      Also, one persons idea of a feature may differ substantially from another's. When you tag along someone else's suggestion, you often find yourself recoiling in horror as the person starts adding all kinds of nonsense riders to the suggestion.
    3. MacThule

      What do you do when you're bored in StarMade?

      Work on tricking out interior spaces or parks on a station. Try to build the perfect micro starter ship / small mining drone / small fighter drone. Swing by spawn and give new players free stuff. Log in an alt, cobble together a small ship and go practice hunting; see how much larger prey my...
    4. MacThule

      A concept to fundementally change warpgate functionality.

      LupoCani's solution is fun and elegant. There is a lot of fine tuning to be done with it, details up for debate, but stitching the two together would be just fantastic. Gate->drive jumps would likely still have to result in a ship with no jam, no cloak, zero power, zero shields, and weapons all...
    5. MacThule

      NPC Mercenary Contracts

      With NPC factions coming, it would add to station viability if some or all of them could be approached for protection contracts. Your faction pays a certain amount of money, specifies a sector in their own territory, and for x days if any faction enemies appear in that sector or anyone attacks...
    6. MacThule

      Fix M>m before Crew

      As I realized reading through a thread in the general forums just now, the Mm weapon combo (AKA "swarmers" AKA "heat seekers") attacks friendly targets even inside the ship of the player who fires it. As soon as crew is implemented, every halfway decent ship will have multiple friendly targets...
    7. MacThule

      Missile Failure.

      The weapon attacks friendlies inside your own ship when fired. Soon every mid-sized and larger ship will have multiple friendly targets on it. Because Crew. So if you like this absurd weapon, enjoy it while you can. :D
    8. MacThule

      A concept to fundementally change warpgate functionality.

      Yeah... This is what so many of the core, long-term problems in StarMade Multi-player comes down to again and again. Station defense under current conditions is hopeless. It's the real cause behind gates being under-used, the main thing inhibiting any true PvP from happening, and the main thing...
    9. MacThule

      A concept to fundementally change warpgate functionality.

      I don't think so. Exponential increase factoring mass+range is a very effective softcap. He isn't talking about a gentle curve like the current power generation softcap. The curve can be squared or even cubed outright, with no mitigation/softening of the curve. So if it costs... (e.g.) 20M...
    10. MacThule

      Missile Failure.

      We already have lock-on missiles, so I really like the idea of re-working Mm firing a loose cluster of semi-seeking mini-missiles. I'd love to see Mm fire a directional shotgun/cone of missiles or something along those lines. Especially if each warhead locked on to any ship or station entity if...
    11. MacThule

      Debris Entity

      Love the idea of broken lighting that jayman38 & Cluwne pitched up there. I'd be fine if debris derelicts were not buyable and did not produce any amazing resources - it's ok for some things to be mostly environmental/decorative/fun. Not everything needs to be a gold mine; we already shred...
    12. MacThule

      Small Arms, Combat, and Loot

      It's a good suggestion. Many people (myself included) have suggested NPC boarding squads / shipborne marines. Totally hoping it gets in, but fully expecting it to follow a solid 6+ months after the main NPC upgrade. Not to worried about re-writing the entire small weapons collection, but more...
    13. MacThule

      Don't show the whole map

      Suggested many times by many players. Still desperately needed for so many reasons.
    14. MacThule

      Quadruple armor without cheating

      This would make a great shock plate for a tank ship. I'd love to see some damage testing on one.
    15. MacThule

      Attach Gravity to Quarters

      +1 If practical, this would be especially useful for ships and stations with multiple gravities. For example a station with a rotating gravity ring.
    16. MacThule

      Missile Failure.

      These are good observations. Truth.
    17. MacThule

      Missile Failure.

      It's a stupid weapon system, IMO. No one criticizing the Mm combo has questioned whether it was deliberate or said it's a bug, but all the responses have been limited to asserting that it's intentional as if that were in question. It being deliberate makes it no less stupid; no one would build...
    18. MacThule

      Personal Permission Module

      This block would be totally unnecessary if faction modules allowed players of no faction to lock entities. As is though, something like this is needed.
    19. MacThule

      StarMade v0.199.132 - Huge performance upgrade for chunks, also now supporting Portuguese-Brazilian

      My catalog manager is no longer crashing the game... not sure what happened. It just was for two days, now it's not. My FPS is doing fine under the new update, but the chunk load time for my HB (i think it's about 90-100K mass right now) is now hopelessly long. Nothing at all loads for 2-3...