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    1. Mercur1c

      Mobs

      If the life was proceedurally generated so you would only encounter x lifeform on one planet, unless it had space travel, or had been moved, and you could affect their evolution, etc. This game would be amazing.
    2. Mercur1c

      Something slows down ships in space

      Nazeria, thats not how it works... Newton\'s first law goes like this: Corpus omne perseverare in statu suo quiescendi vel movendi uniformiter in directum, nisi quatenus a viribus impressis cogitur statum illum mutare. or Every body persists in its state of being at rest or of moving...
    3. Mercur1c

      Advanced Game Mechanics v0005 -Mercur1c

      Wouldn\'t that be unnecessary though, a player is not going to need to know about ships 100 sectors out, unless they are in a ship. Maybe priorty designations, and high priority targets would go through, but not planets or asteroids. Also, there would be displays that the radar can be conected...
    4. Mercur1c

      Ship Size vs. Turning Speed

      I don\'t think there should be a hard limit, but turning too fast could rip blocks of the ends of your ship.
    5. Mercur1c

      Fighting Gigantism in Starmade

      If the top speed was made relative to a selected object, rather than a 50 kp/h hard limit, the limit is 50 kp/h relative to a selected object, and braking would match velocities, big ships would not need to have their speed limited, because the little ships would be moving as if the big ships...
    6. Mercur1c

      Auto Shop Restocking

      This would make the game too easy, it would get rid of the requirements for players to setup factories and trade with each other. Why bother doing that when you can just hang around a shop. However it could work if the trading guild ships would by stuff off players and carry it to shops, but no...
    7. Mercur1c

      Auto Restart

      This might be what you are looking for: http://askubuntu.com/questions/243546/how-to-restart-every-30-minutes-automatically
    8. Mercur1c

      Build Mode Mirror Image and Flip Tools

      Buildmode already implements symmetry, it can be activated by using advanced build mode (pressing control or minus while in regular build mode) and activating the \"symmetry planes\" buttons. A clone feature would be nice, and no doubt it is already in the works.
    9. Mercur1c

      New Game Beginning

      With work, and perhaps a way to make specific blocks without the use of factories, this could be implemented as a separate game-mode. However, crafting spaceship parts would not be a good idea, rather the player has to work his way up the technology tree, in order to build pactorys, and get into...
    10. Mercur1c

      Wanted: Forum Mod

      If you need any help as moderation, I can help. I live in Australia, so I could clean up any issues that arise at odd times. I don\'t have any experience in moderation, but hey, everyone starts somewhere.
    11. Mercur1c

      Rollback/Protection

      I sometimes get this issue, because I have to click to make the weapons show up, and sometimes heatseakers are the ones that get clicked on. Perhaps if there was a safety toggle that is locked when you get in, and to fire any weapons, except the docking beam you would have to unlock it.
    12. Mercur1c

      Charged lasers

      I have mentioned a method that this could be done in my thread. Check it out if you haven\'t already.
    13. Mercur1c

      A safehaven from the yogs-storm for veterans of Starmade.

      It\'s not necessarily a good thing at this stage of development, sure it has it\'s merits, but it puts a lot more pressure on schema. This sort of popularity is probably best when the game gets past the late alpha stage.
    14. Mercur1c

      AI stole my ship!

      If you make a blueprint of a ship, the AI can use it by default.
    15. Mercur1c

      Ships of NASS Volume 2

      This is very nice, It\'s fun seeing my own ships on there. It would be very neat if the author of the ship\'s name could be put in the information, but that would take a while.
    16. Mercur1c

      Stop people from entering in your ship.

      You need to place a faction block on your ship, and set the faction. That won\'t stop people from destroying it - you just have to live with that. It also might be helpful to move away from anywhere other players are.
    17. Mercur1c

      Newbie here with a few weird bugs

      If you aren\'t seeing any AI, you might want to check the server.cfg file (I think), there should be something relating to AI there. Its in the main starmade folder. Anton, the mouse doesn\'t work if Caps lock is on.
    18. Mercur1c

      Some questions.

      At the moment there are: desert, ice, earth-like, alien, and mars-like planets. I\'m not sure what you mean by different coloured space stations. If you mean the radar signatures, there should only be orange, green and blue, with the green colour only appearing if you are in a faction. Orange...
    19. Mercur1c

      Heat venting mechanic

      I touched on this subject in my thread, but I didn\'t go into it in detail. Perhaps the cooling rate of an object could be determined by the surface area of the group. Although a work around to exposing weapons would be necessary, simply because that would go against the aesthetics of...
    20. Mercur1c

      Missing chunks

      A similar thing happens to me where a cube around my ship\'s core dissapears, and I can pass through it freely.