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    1. jstenholt

      Ideas for Thrust Update

      That is not what is happening here, you're making sweeping generalizations and assuming that an outpouring of support from a small group of vocal people is an indication that you are on the popular side. Just be honest with us and say "I personally would like this game better if." I mean...
    2. jstenholt

      Ideas for Thrust Update

      Agreed upon by whom?
    3. jstenholt

      Ideas for Thrust Update

      So, it's your personal preference then.
    4. jstenholt

      Ideas for Thrust Update

      If you believe all of that, just answer this question. Why do we need extra space in between stuff?
    5. jstenholt

      Ideas for Thrust Update

      No. There are many reasons we can't have things in Starmade based on real life. At its core, this game is a sandbox. There's zero point to playing a voxel game where you can't see the voxels you're interacting with. The engine struggles to render large amounts of thing in detail at ranges of...
    6. jstenholt

      Ideas for Thrust Update

      You're just adding to my point. If Starmade is =/= real life then there's no reason we can't have a preset speed limit.
    7. jstenholt

      Ideas for Thrust Update

      Yeah, not a good idea. First, it adds unnecessary complexity to what should be the most simple part of the game: flying. Second, it seems like you base this and your warp redesign on a game that is not this game: EVE Online. While EVE is a great game, and I love it as much as the next virtual...
    8. jstenholt

      Recognized by Council A Way to Relate Jamming, Cloaking and Scanning With Modules.

      I absolutely agree with you, there's probably a solution in the middle somewhere, just getting this idea out is the important thing. I say that because I think we all agree the current system for cloakers and jammers is broken as hell. Also I'm including shield and power beams because those...
    9. jstenholt

      Recognized by Council A Way to Relate Jamming, Cloaking and Scanning With Modules.

      I had a similar idea last year, and it got a lot of support, but never noticed by a dev. Except Criss, who was still a lowly youtuber. http://starmadedock.net/threads/convert-cloakers-and-jammers-to-effects.3458/
    10. jstenholt

      Convert Cloakers and Jammers to Effects

      I'm neco-ing this post because with the addition of jump drives and jump inhibitors, I think the effect system could really use an overhaul, now more than ever. I'm including the shield drain and power transfer beam in this list too, because I think those would fit with the game far better as...
    11. jstenholt

      StarMade LIVE @ Twitchcon

      So what you're saying is they probably could open it up. I mean, the builders there are good, and some great stuff is getting shown off, but the community is a lot larger than that, and the rest of us have some cool and different stuff to get people interested.
    12. jstenholt

      StarMade LIVE @ Twitchcon

      Wooooooow. That new spawn station is incredible: absolutely, mind-blowingly. tit-slappingly good. You should give out that convention server IP on the last day and see how quickly it crashes.
    13. jstenholt

      Microtransaction Idea: Community Store

      I can't recall an idea on these forums worse than this. Absolutely not. The reasons other people have already pointed out why this is wrong don't even begin to cover how bad of an idea this is.
    14. jstenholt

      Why don't we use Gaussian distribution for weapon dispersion.

      I'm being harsh. But only because he actually hasn't made a good point, other than pointing out how bad he is at explaining his point and then failing at making his point again.
    15. jstenholt

      Why don't we use Gaussian distribution for weapon dispersion.

      I can't even... I don't think I've ever seen this negative a response to a suggestion here before. Just no...
    16. jstenholt

      Next Dev Q&A Location

      Like the last Q&A, I hope the next one (whenever it might occur) is held in game. And assuming Bench hasn't finished his amazing chamber on his pirate station, I'd like to submit this location for everyone's consideration.
    17. jstenholt

      Read by Council Grid based logic computer system

      Sounds complex, but also super useful. I could get behind this.
    18. jstenholt

      Penta's Tetra's And Corners for every block that already has wedges

      Forum search dude, there's discussions about this all over the place.
    19. jstenholt

      NPC Crew Improvements

      From what I've seen in the updates, all of this is pretty much current. No real new NPC stuff other than this.
    20. jstenholt

      Single Button Cycler

      If it's a relatively easy change, sure, hook it up. Or explain how it works, now that I know roughly how the circuit works.