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    1. Fellow Starmadian

      Power System Overhaul Proposal

      lol, point taken. I just hate to see threads devolve into squabbles. Post away, I apologize for the chastising :(
    2. Fellow Starmadian

      Power System Overhaul Proposal

      snowtiger at it again with the personal attacks :( I can flame with the best of the forum warriors, but for something as important as this proposal, we need to try and keep this cordial.
    3. Fellow Starmadian

      Power System Overhaul Proposal

      I can see the logic in what you said. Essentially you like doing what is being called "min/maxing" or making an effective ship. I thought you were advocating for more control in terms of how to build things, not advocating against making things simpler.
    4. Fellow Starmadian

      Power System Overhaul Proposal

      Please don't resort to personal attacks on me, if you thought I attacked you it was just because of that interesting last line of text in your post. "calm down - the solution is in sight" Maybe it's your formatting, but I still can't understand, I'm sorry :/ Is this a good translation of what...
    5. Fellow Starmadian

      Power System Overhaul Proposal

      How remarkably sure of yourself you are. Could you explain a little more concisely what you are saying in that post? Major confusing sentences: >"I think "chamber heat boxes" and enforcing a block count much lower than the volume of these boxes will make prettier and more balanced reactors."...
    6. Fellow Starmadian

      Power System Overhaul Proposal

      But it isnt a system for energy generation, it's a system for reduction of heat generation from weapons and systems using reactors. Read through the post again and try to visualize this heat system, using schema's words. I do, however, agree with the idea of a reactor system (could be...
    7. Fellow Starmadian

      Power System Overhaul Proposal

      What I meant by my proposal was not to force space, but to have a bonus to having an interior with a crew, not an AOE "heat zone" that makes things less effective for being inside of that zone. Dead space is akin to dead weight, completely useless. Which is what we would need to add to ships...
    8. Fellow Starmadian

      RegEx compilation thread

      whut's this post doing here?
    9. Fellow Starmadian

      Power System Overhaul Proposal

      No need to resort to personal attacks on snowtiger, he seems to have apologized in a roundabout way for his response to one of your previous posts. Also, you are against creative freedom? Mind if I ask why? Gmodism You seem to fail to realize how weird this system is. Think about it, less...
    10. Fellow Starmadian

      Power System Overhaul Proposal

      The only way this makes crew quarters to be implemented is by FORCING empty space, how is that a good thing for what is supposed to be a sandbox voxel game? And placement of reactors has always been a concern, you don't want your power lines to be on the outside of the ship, do you? While I...
    11. Fellow Starmadian

      Power System Overhaul Proposal

      There's a difficult mechanic to explain in video games, and I won't be the one to explain it well. I can barely grasp the concept of it, but it is there all the same. The best way I can describe it is as the "killer update". Games are meant to be played in a way that promotes competitiveness...
    12. Fellow Starmadian

      Power System Overhaul Proposal

      There are so many problems with what you said.. If you don't like the new system, don't use it? Telling someone to ignore something that will affect everyone is just silly. It's like people saying "if you don't like marijuana then don't use it." It's a (star)citizens right to be able to...
    13. Fellow Starmadian

      Power System Overhaul Proposal

      I enjoy the idea of a generator system, but I dont think people are really understanding how ridiculous the main post sounds. No more power regen / capacity. Things generate heat. Not only is this silly, it is also a further step away from something that can even be considered to be...
    14. Fellow Starmadian

      Power System Overhaul Proposal

      so... what the hell is this? If there's only going to be heat, how can we tell how much power we're using for our weapons, and how much we can give to them? Seems a little silly, honestly. I don't see what people are on about saying this is going to be awesome.
    15. Fellow Starmadian

      RegEx compilation thread

      Lol, I would describe myself as a "banger" more than a knowledgeable person. And that's actually a very good point! raw data is far superior to stored variables. That actually gives me an idea, which I'll have to work on. we could essentially make an assembly like language, with pointers up...
    16. Fellow Starmadian

      RegEx compilation thread

      So I've been introspecting my format choices for regEx (and arguing with galactusX). I think GalactusX succeeded in impressing on me that semicolons all over the place would be counter productive. I was thinking in terms of my string parsing system, that to understand what a string said, you'd...
    17. Fellow Starmadian

      RegEx compilation thread

      Thats because that tilda N is a special character. That bracket function uses the unicode values of the symbols as the range. If you look up an extended unicode chart it should show what I mean. Also, this link describes how to add special characters into the [a-z] type of range: Regex to...
    18. Fellow Starmadian

      RegEx compilation thread

      dont. use. spaces. it will drive you cray cray. Use something else, like a semicolon ";". it isn't part of the regex syntax so its as easy to use as a space, but MUCH easier to see. I put a notice on the main post, but basically it's better in the long run to do this. My string parser...
    19. Fellow Starmadian

      RegEx compilation thread

      umm, I made a string parser that already does this :( Granted, the way it's applied is different. I'd like to see your design! If it's more efficient/powerful than my string parser I'll replace it. ooh, I just had an idea to upgrade my parser actually.. I wont talk about it here, cause all...
    20. Fellow Starmadian

      RegEx compilation thread

      Updated the main post a little bit, still have a lot of work to do though. Added the tips I could find while waiting for my C# teacher to teach me something new :/ I urge people to post more regEx related questions, as it seems we have a couple people on the ball answering them... Before I...