Search results

    1. Fellow Starmadian

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Keptick how goes things, since HighKings just made this thread come up in my notifications :P
    2. Fellow Starmadian

      STARDUST | A Starmade Story

      inb4 this is a harem manga and that's your first tsundere waifu.
    3. Fellow Starmadian

      RegEx compilation thread

      I'm confused why you needed to count the individual characters, since this code does the same thing: [replacefirst].*()[with]$1 or [replaceall].*()[with]$1 (since there is only two matches no matter what.) Regex101 - online regex editor and debugger Also I realize I've been neglecting to update...
    4. Fellow Starmadian

      Fellow Starmadian: The chat deddener

      Fellow Starmadian: The chat deddener
    5. Fellow Starmadian

      RegEx compilation thread

      Wow, time sure flies right? I don't want this thread to go the way of my previous logic threads and just die out, so I'll post a quick little update. I have the whole regex system for input and output from logic circuits all mapped out, but I haven't put the work into actually building any of...
    6. Fellow Starmadian

      Crew Minus Crew

      I probably wouldn't have seen this thread unless I was mentioned in the title, lol. About the suggestion, I think this is a pretty interesting idea! Knowing a bit about code, I can see how you could just keep this layer, and add the NPCs on top of this. IMO this is the best suggestion I've...
    7. Fellow Starmadian

      RegEx compilation thread

      So I guess I'll put them in with the pointer > variable table, it's actually really easy to remove / add the data type flag. Im using a flag not for my purposes, but for unforeseen future purposes, just in case I guess. Thanks :)
    8. Fellow Starmadian

      RegEx compilation thread

      important question: Should I store the data type flag in the variable > pointer table, or the pointer > value table? Pic for reference: The /<letter> is the data type flag. I think I might want to put it in the bottom display, but that would decrease the data density. It would also...
    9. Fellow Starmadian

      RegEx compilation thread

      Update but it's 4:15 AM: I added the rest of the new value adding system, except for the add blocks that add them back to the main data display. Now to fix the variable extractor / inkjetter to work with my system. After that it's just the IC control and data flow module and BAM, I think the...
    10. Fellow Starmadian

      RegEx compilation thread

      I forgot to explain how my regex works I think, and even though you didn't specifically ask I'm gonna explain anyway :P I use three stages to return a value when entering a variable name, simply because it was the easiest thing to do at the time. To explain the modules, Ill use the term Module...
    11. Fellow Starmadian

      RegEx compilation thread

      Actually that's what I added in the current compilation breadboard update, but with a bunch less parentheses XD You should notice several similarities in what the regex selects. Here's the regex that is similar to yours: Regex101 - online regex editor and debugger just replace the hex code for...
    12. Fellow Starmadian

      Power System Overhaul Proposal

      So I guess unless I put the thread in factions or servers I cant delete stuff, since Im not an admin or anything. And it would be off topic so... RIP I guess if an admin could do it
    13. Fellow Starmadian

      Power System Overhaul Proposal

      I'm ready to get some hate for this, but I can't help but draw an analogy between social justice warriors online and the more neutral parties that just want to enjoy a good pepe meme. edit: I realize this is much more of an insult than on topic, but I thought it was funny enough to leave. So...
    14. Fellow Starmadian

      RegEx compilation thread

      You should look at my breadboard, the way I'm storing the values doesn't use any spacers, only the user friendly reference table does :P The point of my system is to make a more dynamic type of memory, one that is compatible with any other logic circuits. I had intended to encode the data as...
    15. Fellow Starmadian

      Power System Overhaul Proposal

      In this proposed system, your salvage arrays would be much more powerful, so you'd just need to cut down on their length by a lot to account for this crazy system. Matt_Bradock You've said what I've been trying to convey, noice use of words. Regarding chandelier ships: Systems would not be...
    16. Fellow Starmadian

      regEx compilation breadboard - start of pointer data allocation

      added some pointer stuff
    17. Fellow Starmadian

      RegEx compilation thread

      yup! I've built a bit of a pointer system, I still need to set up the logic that makes the pointers point to everything, but I've made the system that reads from the ram display. I've updated the regex compilation board with the design, for people interested. the new logic contains: a pointer...
    18. Fellow Starmadian

      Power System Overhaul Proposal

      That's a very good suggestion actually! It would still be wierd that you are funneling heat into what is supposed to be a livable area, but It's a step up from an AOE debuff. Honestly this system would work perfectly if you kept power capacity and regeneration, but added heat to weapons. Then...
    19. Fellow Starmadian

      Power System Overhaul Proposal

      so let me ask a question. If most of the "PvP" community is against this, for reasons other than it being too complex, maybe there's something wrong with the update? I can't believe there are still people posting that this idea is awesome as is. Someone said that if you don't like the update...
    20. Fellow Starmadian

      RegEx compilation thread

      your post is gonna look silly when I ret-con the heck out of that post XD I had to copy some text over from another comp, didnt want to leave it because I havent actually finished building the regex to go along with the text...