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    1. Neon_42

      Galaxy modeling

      Do you know where they mentioned it? Can you supply a link? Also I'm a professional astronomer.
    2. Neon_42

      Galaxy modeling

      Does anybody know if it is possible to change the types of galaxies that are generated? As an astrophysicist I find a few things about the galaxies irritating. 1) that there are only spiral galaxies. 2) that there are 3 armed spirals galaxies. 3) that the galaxies are all the same size and...
    3. Neon_42

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      I definitely think this is worth consideration. I can see this reducing the amount of lag from mining, though I see it increasing the total amount of lag from dumbshits crashing their ships into planets. side question: What is the respawn time of a planet?
    4. Neon_42

      Developer Q&A - November 2014

      when and where are these Q&A's announced?
    5. Neon_42

      For all you Youtubers Out there

      I see what you mean now. Still don't go over block removal in every video. Make one video about advanced build mode and move on. Reference it when necessary. This is a much more efficient and more productive path. I understand your point, but reteaching something every video makes it feel...
    6. Neon_42

      For all you Youtubers Out there

      Tomino_sama You have completely missed the point on a couple of my points. Furthermore, you are looking at the exceptions rather than the general rule. Let me explain. This is not about the length of the video. How did you get length of video out of introduction? This is about how long you...
    7. Neon_42

      new StarMade promo Trailer #1

      Absolutely fantastic.
    8. Neon_42

      For all you Youtubers Out there

      It is really difficult to not say uhm for long presentations. However, as someone who gives hour long presentations alone for a living I can say with certainty it is possible to do. You are not gonna get every uhm out ever, but you can minimize it so it isn't noticeable. This is the goal. Not to...
    9. Neon_42

      For all you Youtubers Out there

      I completely agree with the above. I would also add: Zanaten and @ Rabien: Uhh and uhms, and announcements about formatting choices and personal life. I'd try to get this down to 10 seconds and not include formatting choices and personal stuff. Raiben : Sometimes your 'quicktips' are not at...
    10. Neon_42

      Why the mining "fix" is/was a bad Idea.

      This is great research. Thank you for doing this. It seems to me that cannon salvage is still the best way to go.
    11. Neon_42

      How I feel (and want) salvage to work

      First, read the above. If you don't understand what I have written above you won't understand what comes next. By our entire correspondence, I'd say you still don't understand that mining is a one dimensional activity no matter how you dress it up. You've stated in other threads that mining...
    12. Neon_42

      How I feel (and want) salvage to work

      I find your suggestion to be terrible. It is ill thought out and doesn't address the original problem.
    13. Neon_42

      How I feel (and want) salvage to work

      No, I get it perfectly. It is you who does not understand. Mining is not the biggest/most important part of this game, building ships and stations is. You are correct that mining is the first thing players do, and that it is the most basic task players must undertake . Mining will ALWAYS be one...
    14. Neon_42

      Why the mining "fix" is/was a bad Idea.

      So if we operate on the assumption that more energy= more blocks than the old system didn't work that well. If we operate on the assumption that some combinations are more efficient than others this makes some sense, though I agree that the amount of energy required should be greater. So maybe...
    15. Neon_42

      How I feel (and want) salvage to work

      why do you want to encourage variety in mining? Mining is a one dimensional task. Hit blocks-> Get resources-> Craft->Build. Once the most efficient way of gathering resources is found out that is the only one that will be used. To be blunt, diversified mining is dumb. I want to play the rest of...
    16. Neon_42

      Why the mining "fix" is/was a bad Idea.

      FunnyBunny14 what do you mean by OP/broken? Having multiple mining systems is a pipe dream. One salvage system that works better that the others is always going to be the case. The old system worked great, players could gather enough resources in a reasonable amount of time and had time to...
    17. Neon_42

      Why the mining "fix" is/was a bad Idea.

      I know a lot of you were clamoring for mining to be changed. I know lots of you wanted different ways to mine. In some sense I agree with you, but when it comes down to the raw game mechanic mining is really a one dimensional activity. Once you find the best way to mine you repeat it so you...