I have been experiencing the same, only our first two waves of pirates are ever spawning, regardless of distance from spawn or player ship size/mass. i've asked for clarification on phab on exactly what is expected in terms of pirate spawning these days, because it's become hard to test what's...
sometimes there's an initialization area for a project you're working . running a quick scaffolding line out ahead of your actual station or build can help with this phenomenon.
I had started on a milliways to go with my heart of gold a while back, but after an update, i could no longer keep players aligned to my first rotating restaurant, i sort of gave up on the project. i had a nice hunk a flattened asteroid pre-smedit'd for it and everything.
New changes for players this as of Friday, November 13, 2015:
Players can now break their high-value Deltas into small denominations without the need for a change machine using the "Craft Basic Factory" option in their player inventory.
Prices have been raised on all sidearms to Delta 10 at...
i have submitted my first new mod in a while:
plusnine's half-size radar pings
reduce on-screen clutter from entities on your radar and target more accurately.
http://starmadedock.net/content/plusnines-half-size-radar-pings.3649/
These texture replacements half the size of the game's radar pings, reducing on-screen clutter in crowded zones, helping to make navigation and targeting easier and more accurate. They are recommended for players who play in high resolution and have good eyes, as some detail was lost in the...
Server's back up and running! See you in space, effendi.
Things to look out for:
Transporters and beacons will behave differently than they did last patch.
Changes to AI spawning may change which and how many Symtech Pirates you run into, and how they respond to attacks on their stations. Be...
Many of these are ideas are already viable in-game. I've just uploaded a token-vending machine to SMD:
http://starmadedock.net/content/ninewerks-products-token-vending-machine.3629/
Some slot machines, roulette tables and and other devices based upon it are forthcoming!
I have added a new product, a token-based vending machine. I hope you will find it useful:
http://starmadedock.net/content/ninewerks-products-token-vending-machine.3629/
OVERVIEW
The Ninewerks Vendor is a logic contraption for StarMade that allows players to vend items for token currency blocks.
The machine is feature packed and easy to operate. Spawn it in, set the Storage Filters, load it in the back, and get ready to trade anything you want: blueprints...
November 6, 2015
PATCH NOTES
Launch week has been a lot of fun. Thanks to everyone who has come to check out the new economy, fought the new pirates, added to the shop, or started making plans for how they want to spend the season!
The explorer's league challenge got underway, and you can...
absolutely. if you're really worried about how people may react, i can always whitelist your account under an alias; you do not have to use your starmade citizen registry for anything other than authentication. it would be very easy to fly under the radar.
if in the past you have had your...
i would encourage you to. i hope you will be shocked at the number of people who play here who care nothing for feuds, and who only want to play, build, and have a good time.
ATTENTION ALL EXPLORERS
The very first Mushroom Fleet EXPLORERS LEAGUE challenge has opened! Details and necessary blueprints are available at the spawn station at the EXPLORERS LEAGUE kiosk:
THE GOAL:
Be the first explorer to find all 22 types of MFU_Massteroids! They are coded "A" -...
hey, thanks man! i love NFD's work, there are some awesome builds on your server. i love and respect the breakdown on your thread of your ruleset, i would love to come see some stuff in person sometime, but i haven't got around to making a proper whitelist application just yet.
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