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    1. Jaaskinal

      The Vaygr Empire [RECRUITMENT OPEN]

      There was a significant amount of jumping out on the Vaygr side. Not going to say it was exclusively on their side though. I wonder how inhibitors would have influenced the course of the battle. They brought it to the first half of the battle :^)
    2. Jaaskinal

      Bug Shield won't break [Resolved]

      Grrrrr your EMP and Stop defeating docked hull :P
    3. Jaaskinal

      Would you call cannon-cannon-effect weapons "tier 3"?

      I think you should look at your poll numbers, and consider the value of continuing to push your position.
    4. Jaaskinal

      The Vaygr Empire [RECRUITMENT OPEN]

      Not going to include the first half of the battle, where you had to go off and refit your ships to fight us? IDK, seems like you'd want to show off your newest, most effective battleship.
    5. Jaaskinal

      NP Odium Pact

      #RealStationsHaveCurves
    6. Jaaskinal

      Suggested Add technology tiers

      I guess I should have pointed out how your math in your original post didn't work. A ship of which costs 4x as much to be 30% more effective is retarded. Now, you were sort of ambiguous with this, maybe you meant it was not the same ship, but with a system multiplier. Maybe you meant it was...
    7. Jaaskinal

      Suggested Add technology tiers

      If you make it more effective, and it doesn't cost that much, everyone will always use it. Reading comprehension please, re-read my original post more carefully.
    8. Jaaskinal

      Suggested Add technology tiers

      If it costs more to use a system that gives you less benefit... It would be retarded to use it, rather than just using a bigger system.
    9. Jaaskinal

      Suggested Add technology tiers

      1) The game already favors existing factions in a persistent universe over new ones. No balance is inherently needed to make existing factions better. 2) Block ID's are at a premium in the game. Either you would need to triple the amount of blocks in the game, or you would need to have ships...
    10. Jaaskinal

      Logic Gatling gun vs Cannon/cannon

      It's just total blocks. Doesn't matter if it's 1-1-1, 2-0-1 or 3-0-0. DPS is a function of total blocks, and then modifiers by the effects.
    11. Jaaskinal

      Logic Gatling gun vs Cannon/cannon

      Power drain is based on the base weapon size for everything except overdrive
    12. Jaaskinal

      Logic Gatling gun vs Cannon/cannon

      Ion only doubles, IIRC.
    13. Jaaskinal

      Logic Gatling gun vs Cannon/cannon

      Logic is pretty difficult to aim. It requires a pretty high fire rate to be remotely useful, and a lot of visibility. I don't think your idea is practical in any sense. I have a decent bit of experience with it. Here's the first sort of thing I did with it (don't have a gif of my own, but...
    14. Jaaskinal

      DisMiss 1, 2, 3

      This blueprint includes three different point defense distraction systems. The smallest of which fires two missiles per second, the next step up fires about four, and the fastest fires about sixteen. Their corresponding sizes are 1x2x7, 3x3x10, and 3x4x14. Copy pasting them should be...
    15. Jaaskinal

      Plox halp

    16. Jaaskinal

      Starmade memes

    17. Jaaskinal

      The United Kingdom

      Calbiri is love?
    18. Jaaskinal

      Anyone else dragged into systemhack?

      Despite this being true, I feel as though the server list can still be clicked through the 'play' button, and that when it is, it takes priority over the server you previously selected.
    19. Jaaskinal

      SG-U | Destiny scale 1:1 | by Brolak

      Copy Pastable Logic Jump Drive Charges in typically under a minute. Can get down to 45 seconds if you're lucky.