Search results

    1. robertkor

      Power and shields idea

      blocks of generators are not as effective as other shapes, personaly i do long lines of power along the interior of my ship seperated chy shield blocks and usualy i have no issue with room or ashthetics
    2. robertkor

      StarMade Prebuild 0.09397: more fixes, projectile speed

      yay u the best
    3. robertkor

      My Ship Class Guide

      this is more similar to what i use to class my ships, i like this list, well thaught out
    4. robertkor

      Hull Colors

      would be epic to have aditional hull and hardened hull armor because theres no way to make as many colors as we possibly could, this would open up a new world to ship colors and decorations like teal, dark blue, crimson, "caution" yellow/black stripes, diferent variatings of color both...
    5. robertkor

      Wish someone Coordinated this

      lol i love this idea like you would not beleive but unfortunaltly this might blow up a few pc\'s
    6. robertkor

      Cockpit Facing = Actual Viewport direction - useful for docking

      much agreed, id liek to be able to load people and fire side guns this would make id pheasable
    7. robertkor

      Recipe Exploit

      considering the game is still alpha not sure if this would be considered a bug and note more of a balance issue, that said refining was designed to be cheaper than buying
    8. robertkor

      blocks not visible

      as many people know ive been working on a massive several km long ship, however i seem to have a major gamebreaker :( when i place blocks near the front of the ship a few blocks apear but then after a few blocks the blocks go invisible and can not be seen anyone know why this would be?
    9. robertkor

      FSU Shipyards

      the hull you see in the back is the sewction of the knight hammer currently in progress, have to do a major overhual on it unfortunatly since because of the length increase blocks started disipearing so im going to have to figure a way around it. as for the fighter that cloaks, last time i...
    10. robertkor

      FSU Shipyards

      favorate SW char is daala, updated to add the finished touches to the last ship, everything is done just need to figure what class it is now
    11. robertkor

      FSU Shipyards

      new design being worked on need ideas for a class though
    12. robertkor

      Pistons? Or something similar...

      would be awesome to have hidden turrets
    13. robertkor

      Brushed Steel Hull Textures

      i wish i could mix this TP with the others, i love the brushed steel look, it looks amazing
    14. robertkor

      Weapon ideas

      been looking for ways to make the game more varried in terms of combat since its pretty much "whoever has the bigger amc wins" proton beam - Beam weapon that deals increased damage to shields but less effective on hull armor Kinetic energy weapon - rapid fire projectile weapon deals...
    15. robertkor

      Let's make some 'mechs!

      ITS A GUNDAM!
    16. robertkor

      FSU Shipyards

      Currently working on a few designs including the 2.5km long Knight hammer class pics inbound fisrt ship off the line is the Visari class heavy fighter, next on the board is the Vapor Mk I stealth fighter complete with cloaking, jamming quad guns and 2 missile launchers as well as 20...