solution
give regular hull 750 hp and hh 1000 hp
add a signifigant armor value to it to make it at least semi resiliant say 75% starting armor value that depleates based on the blocks remaining hp
this effectivly makes it harder to punch through a hull while still adding a degree of...
i remember seeing one a while back but it was holo themed and all the blocks had USNC on it sor womething so i was liek no go on that one :/ but the textures looked great sept for the USNC lettering
oh now that everyone else is everperiance its getting looked at, ive had this issue for over 3 weeks and not a single bit of help now thast the entire community gets it gets looked at -.-
300,000 mass or more falls into my leviathan class. havent been able to update it bacause of work. might do that later.
500,000 mass (because i know thats coming) falls into collossus class
due to the lack of what i want to class ships i havce decided to create a guide for myself and others hopefully as to a decent "not too big" way of classing ships and the role they play in the game,
FSU Classifications
we class ships based on the role its meant to perform
Fighters -...
indeed, i want my Hades Class Destroyer to look dark and menaxing and its hard to do that with the current neon green we have, ( its black and green currently) having a dark green would make it look much scaryier
well it would make sense because i know personaly ive heard alot of people say in chat \"i wish we had hull in this color or that color or whatever color\"
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.