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    1. Trekkerjoe

      A real walker!

      Ah, I seem to recall that when I was working on crawlers, I was trying to make them as compact as possible. I had considered the possibility of using something like this, but it would have been too large at the time. Still, I would like to experiment with this some time. Also, the block...
    2. Trekkerjoe

      StarMade v0.199.132 - Huge performance upgrade for chunks, also now supporting Portuguese-Brazilian

      I was waiting for something like this. " However, we’ve already surpassed the previous performance for turrets and rails. The same performance update will follow for the regular (non-rail) physics in the coming update. This will improve performance for collisions, and things such as flying...
    3. Trekkerjoe

      A real walker!

      I don't think it is more glitchy, it just takes up more space. Not to mention the added complexity.
    4. Trekkerjoe

      A real walker!

      You have a gear in a voxel game? Heresy! Seriously though, I would have never thought of that. :) Looks like your setting up an obstacle course. ;) Weird, It seems I never posted this thing on any thread that I remember. Better late than never: The Mechaplatform MKI. It is months old by now...
    5. Trekkerjoe

      MechaplatformMKI - OCD update.

      When I exported the his model to Blender, I noticed through the lack of transparency that there were three two-block holes in the crystal armor top. I have fixed this.
    6. Trekkerjoe

      Bug Planet bug (segment problem)

      Reminds me of this: Steam Community :: Screenshot :: My ship must have been too heavy Is there a way to make a station with planet-gravity? Even if it requires editing the sector. Or perhaps, if there was an old coin planet. Perhaps we can avoid this problem by avoiding planet cores.
    7. Trekkerjoe

      Rung Climber MKII

      Someone wanted me to remake my old rung climber to test if you can indeed use sensors to detect obstacles with a moving robot. It appears you can. I took the time to make it look good, and gave it functionality to match. To start it, you either press the button labeled 'Start' on the station...
    8. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      I had uploaded it to the CC: Five-Bit Flip-Flop Program Counter
    9. Trekkerjoe

      Five-Bit Flip-Flop Program Counter Prototype

      A flip flop counter, receiving a 4Hz signal, and counting at 2Hz. It can make jumps instantly. It can do this because it operates on the principle that !(--i) == ++i. The counters not in use is initialized to 11111, allowing me to create a mirror image of the value I want to use, and just...
    10. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      I created a test platform for a 2Hz 5-Bit T-Flip-Flop PC. It is much smaller than an Adder>Register combo, yet it can jump instantly. I pulled this off by implementing a reverse counter. It seems that !(--i) is the same as ++i, so I have two reverse t-flip-flop counters going into NOTs. One is...
    11. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      Sounds like I might want to use buffered version of a t-flip flop chain instead of an adder. The problem with that system is the fact that the T-flip-flops are unstable, and you can't easily write to them. The system I had would pause the timer, erase itself and disconnect the chain, have the...
    12. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      I have finally finished the Logic Cortex! Hopefully. Barring any problems. After hooking up the bit shifter, I moved the upper stack to be above the CU, where it was intended. Pics: The power button is obvious, the red one is the reset. To the right of those are the I/O pins. It is an absolute...
    13. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      Ah, I actually went into this with no more than a rudimentary knowledge of solid-state electronics, the tricks I've picked up from working with logic in-game,Wikipedia, and some books I have lying around. I am a novice programmer as well, so I at least have a vague idea of what I am doing...
    14. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      (Up far too early. Why you do this to me Windows?) Perhaps using a timer to split the signals between motherboard and the docked logic between a StartOperation stage and a ReadOperation stage would fix the instability. The cortex uses a ripple-carry adder, which at first was notorious for it's...
    15. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      I am quite curious, I had started this project with the misconception that wireless logic would introduce a delay, not speed it up. So splitting the memory cells up into 16-bit cartridges will increase the speed? That is good news. The longer the Cortex runs any program, the more the entire...
    16. Trekkerjoe

      StarMade v0.198.476 - The Trading System

      Well someone has to handle the logistics. And they are the trading guild. If player want to avoid their fee, they would simply make the deliveries themselves.
    17. Trekkerjoe

      Community Fleet Contest Results!

      Ok, this has gotten waaaaaaaay off topic. Only eight posts in, and suddenly there is an entire page dedicated to this arguement. If you will let me change the subject, will there be more competitions like this in the near future? I think that the procedural factions will need to have the...
    18. Trekkerjoe

      Community Fleet Contest Results!

      My reaction: *Reads through the list.* Altra got some in, oh look at this skylord got five, Five? Well, he does make good ships. *Finds own fleet near the bottom. * Wait what, What WHAT? I actually got my fleet in? How is this possible? Awesome. Seriously, I was surprised to the point that I...
    19. Trekkerjoe

      Logic Cortex -Programmable Microprocessor (WIP)

      Thanks for all the encouragement! I had taken a break from all that logic. The CU was so messy it was nearly impossible to debug, and as a result, I started calling it the 'switchbox.' However, today I had managed to debug all of the microcode, including the branching logic. Instead of...
    20. Trekkerjoe

      Missing 'Purchased!' badge

      This appears to be a somewhat common problem. Mine is missing too. I have waited a week, assuming it needed time to process. No luck. Despite me upgrading the account, I received no purchased badge.