wow u r sure cool haha yeah i cant internet for the life of me lol
relax ;-)
Well nuclear war isn't that bad when your opponent's military is the equivalent of North Korea's.
lol that's a very warped interpretation of what happened you try-hard.
you posted a stupid meme instead of replying with civility and actually discussing the matter.
my initial response called you out on both regards.
Ayyyy
maybe star-made could be as mlg as my avatar if people would quit bickering about hull efficiency.
I have confidence that Schema knows what he's doing with balancing right now; people just need to get used to change.
so are you trying to be stupid or...
because if you're trying, then that means you may actually have the intelligence to realize everything wrong with what you just did.
manual control over the entirety of a ship's functions should be optional via the captain's chair (or one of several captain's chairs that give players control over a ship), while a crew can manage individual ship functions from individual stations (with CHAIRS), thus allowing relatively smart...
Ayyyy, you're 100% correct, Neon.
Although, not all videos have to follow strict guidelines. Sometimes it's nice to see professional-ish videos, other times it's a little more relaxing to see some campy commentary.
I think this should be looked into once Schema starts focusing on the non-ship portion of Starmade. It'd be fun to have laser-sword fights against a ship's captain while your crew takes over the ship.
Mmm, that reminds me: it'd be cool if we could have melee weapons that worked like they do in those two Star Wars games where our swings are based on slight movements. It'd be one of those things that'd really add depth to the non-ship portion of StarMade.
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