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    1. philthy mcnasty

      Salvager Looting and Drone Docking

      I have also noticed that you can link lockers to salvage cannons, so that the contents end up in the lockers. I discovered this on accident today. i would like to make giant claws for ships, so that they can grab wrecked ships and take them someplace else. I would love to surround my base...
    2. philthy mcnasty

      Mulitple spawn choice for new worlds

      For single player, i think it would be neat if we had options for how we spawned. We could keep the original one where you start off with money at a good store, but also add a few more like: Waking up in stasis on a very damaged/adrift ship crashing onto a planet in an escape pod Captain of a...
    3. philthy mcnasty

      Instakilled the second I leave my Home World

      Cloaking uses too much power. Part of the problem is that the people who get hit the most by pirate stations, do not have the resources/know how to make a good cloaking ship. They put a lot of effort into building a ship, only to have it destroyed by a pirate station. Thankfully, most of us have...
    4. philthy mcnasty

      Instakilled the second I leave my Home World

      Yeah, i think what would help is if there was a missile lock alarm, so that way if you know you are in trouble.
    5. philthy mcnasty

      Salvage beam group only firing one beam?

      I am starting to understand, and appreciate, the need for logic now, as some of the tutorials for it showed how to make simple always on circuits, so for passive affects, you can set those up to always be on rather than have them take up hot bar space. Quick question on scanners, how long...
    6. philthy mcnasty

      Salvage beam group only firing one beam?

      I did not know that about the stop beams nullifying gravity. That is very good to know. Is there a ratio I have to follow for ship size? also do i have to activate the computer, or is it passive?
    7. philthy mcnasty

      Salvage beam group only firing one beam?

      I have been going off of the wiki. What i really want is to increase range, as i can not find blue asteroids(the ones with the shield materials), so i have to mine them from planets. http://www.starmadewiki.com/wiki/Salvage_Cannon The new pirate stations have made things interesting, as now...
    8. philthy mcnasty

      Salvage beam group only firing one beam?

      On a slight derail here, how deep should an array be? If i want to mine out an asteroid in a few seconds, do i need several arrays that are 100 deep, or only 30 deep?
    9. philthy mcnasty

      Thoughts on the IMO OP salvage (master) - cannon (slave)

      yeah, i had a feeling this was the case. its a common problem with Alpha games, the games update faster than the wiki and the forums. I sort of stumbled on here because i was trying to find a good, up to date source on how long salvage arrays should be. Right now i have 13 at 100 each, but...
    10. philthy mcnasty

      Thoughts on the IMO OP salvage (master) - cannon (slave)

      Ok, i know i am necroing this thread but, unless the spawning changes to being on a planet, salvaging is fine, though i feel that it is underpowered. Keep in mind that when more is added to this game, crafting will become more complex, and dangerous. Salvage cannons are one of two ways...
    11. philthy mcnasty

      Power & Oxygen systems

      A food processor, for organic material would work. Have it take organic material + a mineral to make space paste. This would add a use for the mineral capsules, seeing as i have a million of each sitting around. As for an oxygen system, perhaps one option is to build a greenhouse on the larger...
    12. philthy mcnasty

      Power & Oxygen systems

      Yeah, there is a lot of ice. You than take the ice, and convert it to ice crystals, than take the ice crystals and convert it to water, than you sell the water for profit.
    13. philthy mcnasty

      Suggestion - Scanners (No not those ones)

      I think its better for the devs not to spam threads everywhere. Hopefully they will read this thread. Though honestly, i sort of feel that this was what they were going for anyway. This is still in very early alpha.
    14. philthy mcnasty

      Single Player Survival Mode

      I mean that there needs to be a better options menu. Right now, if you want to change a setting that is not done in the launcher, you have to go fiddling in the config file. I hate fiddling with confg files. It always ends poorly for me. With minecraft, when you launch a new world, it gives...
    15. philthy mcnasty

      Single Player Survival Mode

      I have to agree that the config needs improvement. I hope it will be something like what mine craft has for world generation.
    16. philthy mcnasty

      Single Player Survival Mode

      you can add pirate and trading guild ships in yourself. its under the admin section of the catalog.
    17. philthy mcnasty

      Single Player Survival Mode

      Why do we need a station block? I have seen plenty of large ships here that would make awesome stations. In fact, one of the derelicts IS a ship. I know several of the startrek blueprints are large and detailed enough be good stations on their own. I would love the option to take an old ship...
    18. philthy mcnasty

      Suggestion - Scanners (No not those ones)

      Scanners are similar to the weapons, so why not make this an option by cross connecting with other systems? Like if a scanner is connected with a punch system, than it can determine ore content, if its connected with a shield drain, than it can determine a rough location for a jammer.
    19. philthy mcnasty

      Power & Oxygen systems

      I think water is completely flawed. how come it has to be made from ice crystals and not ice blocks? That bothers me to no end. Also, instead of ice planets i want to see poles on each planet. that would help so much with orientation, as it gets a little annoying trying to figure out which plate...
    20. philthy mcnasty

      Change cloaking mechanic and make it take less power.

      I am wondering if the power blocks are going to be the only form of energy generation. I notice that the crystals seem to glow. I am hoping that in the future, with the higher tiered factories, we can make higher tiered power plants. This seems to be hinted at, as block configuration affects...