Search results

    1. Omni

      StarMade 0.17 Warp Gates, Jump Drives, and a lot more

      Eh, there was always a little Pipboy inspiration in its design. ;) But this Pipboy is designed to do a lot more and manipulate the world directly. So a few Pipboy features, but a lot of things a Pipboy could only dream of doing. (And it connects to your nervous system for faster response and...
    2. Omni

      StarMade 0.17 Warp Gates, Jump Drives, and a lot more

      Hacking is indeed planned. ;) I'm looking forward to that. Also, perhaps I should compress all these additional tools into special function modes to the Fabricator, assuming a good and smooth GUI for switching it can be put in place.
    3. Omni

      [OLD THREAD THAT WAS SPAMMED, PLEASE MOVE ALONG]

      Well said, and spoken from someone who clearly understands. This speaks of a problem that has been plaguing parts of the community for far, far too long. I don't want to see the kinds of immature warmongering and threats that incite flame-wars, lead to truly inappropriate behavior and hurt the...
    4. Omni

      What Creatures/Aliens and other life forms would you like to see?

      Well, I'm not making any promises, but that's giving me images of throwing aliens out airlocks. Yes please. Ideally, the Fauna will have ways to surprise you. I'm personally wary of Fauna that destroy blocks as that could get EXTREMELY annoying VERY quickly. That being said, if they could break...
    5. Omni

      StarMade v0.15997 released.

      We already have some sounds for use, but I may not be satisfied with their "punch". As I have some experience with audio editing, I will likely tweak and mix these sounds until I feel they're satisfying enough. So in other words, expect some satisfying and powerful explosion sounds. ;) Even...
    6. Omni

      StarMade v0.15997 released.

      Debris is only phase one of my evil and extensive plan to make things blow up. (Well, that was more Schema's magic with my help to make it possible.) When particles are implemented, my unholy crusade to cause satisfying explosions will truly begin. Mwahahahahah! >:3 Oh, right, you asked a...
    7. Omni

      The debris in the new dev build are so EPIC!!!!

      Well, it was a joint effort between myself and Schema. I think it didn't take much longer for him to do the rest, though. We discussed the implementation until we had something conceptually sound, I made what he needed to do it in about an hour, and he did all the coding magic to make it work...
    8. Omni

      The debris in the new dev build are so EPIC!!!!

      Schema did have to ask me to help make this possible. It took a grand total of... one hour of my time? Flawless result on first export, letting me move on to other things. It was a great little break. Things like that serve as a break from monotony and feel good to accomplish. Not only do they...
    9. Omni

      What Creatures/Aliens and other life forms would you like to see?

      Well I'd definitely like wall-walking, hanging from ledges, clinging to walls and other related things to be some of the many traits Fauna can have if possible. Nothing says "oh holy crap" like a dozen vicious aliens dropping from the walls above where they were preparing an ambush or watching a...
    10. Omni

      (My Amazing Ideas for) Planet Life and Planet Variation

      No details or promises, but you can hopefully expect extensive support for that in the future. As StarMade has the potential of serving as a framework for experiencing and being immersed in whatever sci-fi universe you want, it would be absolutely necessary to allow customization of that type...
    11. Omni

      CLOSED* CONTEST: Default Stations Submission

      We will definitely still include testicles on pirate space stations. I don't really think any pirate station is complete without those unique and visually intriguing purple testicles they are known for. Some stations may have more testicles than others, obviously. Perhaps you could judge the...
    12. Omni

      What Creatures/Aliens and other life forms would you like to see?

      Still uncertain if I should sticky it or not. Still on my mind, but haven't made any decision yet.
    13. Omni

      (My Amazing Ideas for) Planet Life and Planet Variation

      As always, I adamantly support the possibility of modding, as well as the possibility of defining the universe exactly as you want. (So you could fight the sci-fi beasts from some particular sci-fi universe without having random things thrown in there as well.) So my hope would be the ability to...
    14. Omni

      (Shader mods) Bearish's Super Mega Mod Thread of Doom

      Totally was not intending to usurp the mod name, was just calling it that as a joke. :( (Kinda like I always call Bearish something different, more or less.) I was actually fond of your name for it. But eh, whatever the community (and Bearish) wants I guess. Sorry, Kro. :oops: Wonder if the...
    15. Omni

      Kupu's thread

      Actually, no. Hmm... interesting idea. I'll consider making one. If you'd like more information on Fauna, however, I kinda hijacked someone else's thread talking about Fauna to discuss the topic and offer some insight into the future of Fauna: :) What Creatures/Aliens and other life forms would...
    16. Omni

      Kupu's thread

      Hmm... maybe I should make the tri-hexagon symbol part of the symbol for humanity and part of the emblem/flag of the Galactic Federation. (Probably used by the Trading Guild as well.) Though that might be moving in the opposite direction of what you're suggesting, haha. :p
    17. Omni

      What Creatures/Aliens and other life forms would you like to see?

      Hmm. Very interesting points/ideas, actually. Weaving them into more of the game mechanics could be quite fun. Though there are some people who might want to avoid dealing with Fauna as much as possible. (To each their own.) I don't like forcing any aspect of gameplay on players rather than...
    18. Omni

      (Shader mods) Bearish's Super Mega Mod Thread of Doom

      Well the main editor was made by the developers for their own use. (Fun fact: When Bethesda started developing Morrowind, Todd Howard decided they needed a toolset and started coding it himself.) Since then they just give the community their amazing tool, which is one large part of why mods for...
    19. Omni

      (Shader mods) Bearish's Super Mega Mod Thread of Doom

      I strongly believe that mods, and mod support within a game, are some of the most valuable things a game can have. They can turn a good game, or even a mediocre game, into a great game. And they can turn a great game into one of the greatest games of all time. I've been an avid modder myself...
    20. Omni

      (My Amazing Ideas for) Planet Life and Planet Variation

      Hopefully, haha. I can't make any promises, and I don't know exactly how it would be implemented, but I would hope it would be possible, or at least an optional feature. If nothing else, something that can be modded in. Many things that are currently hard-coded will likely become moddable in...