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    1. Omni

      What Creatures/Aliens and other life forms would you like to see?

      What part of... ...did you not understand? :D That being said, it is likely relatively-peaceful herbivores will be a common sight, simply due to availability of food and effectiveness of the lifestyle. Though "relatively-peaceful" is a somewhat loose specification, and there will always be...
    2. Omni

      Default skins for multiple races and genders, for players and NPCs

      Tried to make it shorter, mostly failed. Decided I might as well just post the whole thing, showing my train of thought. So if you want to know more about this subject, that is THE post to refer to. :D ...also, I put a tl;dr at the bottom. For the vast majority of people, I suggest just reading...
    3. Omni

      more legs

      While we at the Galactic Biological Research Department understand your sentiment, we wish to remind all volunteers in the frontier initiative program that the life on other planets, while they may seem reminiscent of life you are used to at your previous home, have completely separate...
    4. Omni

      Default skins for multiple races and genders, for players and NPCs

      Man, that other thread was really out of hand. Thought about saying something, but wasn't going near that chaos. From the other thread: I might as well clarify a few things about Dave's canon appearance. Dave is designed to essentially be the simplest he can possibly be while still being...
    5. Omni

      Weapons Kick

      ...okay the webcam part I can't explain. Or even begin to explain. Maybe we're all simulations in a game being played by Dave? "I remember back when the Hawking was based out of Arcturus and I was just a fighter jock. There was this observation deck overlooking the main flight paths. You...
    6. Omni

      Weapons Kick

      To mess with your brain, I'm going to put forth the concept that Alt-Tabbing the game and doing anything else on your computer could be instead considered you using your Fabricator for something else. So yeah, it plays MP3s, video, flash games, StarMade.... (...wait, what?) Believe me, I'd love...
    7. Omni

      Weapons Kick

      I'm not sure whether or not any recoil for weapons will be added. Similar to how the thrusters can move you in any direction with an even weight distribution regardless of where you place them, much of the way the game is designed is for fun over realism, and I'm not sure recoil would contribute...
    8. Omni

      So bored, reiginite interest in Starmade

      We've actually talked about that theoretical possibility before, but actual practical implementation would be one massive task and there are countless potential issues. I actually disagree that AI in multiplayer is bad. In fact, AI in multiplayer is known as PvE, and includes things such as...
    9. Omni

      Weapons Kick

      I think the "anti-matter" part of the cannon concept has been removed, just leaving them as "cannons". Not that we're specifying the exact details; you can imagine them as any kind of cannon you like. Haha, true. The "no sound in space" thing is somewhat of a misconception. (I was hoping someone...
    10. Omni

      Sniper Rifle and Rocket Launcher look

      ...actually, those two posts are spot-on and are very good explanations of the situation. Also, play nice. Don't target other users with negativity. If you don't have anything nice to say, don't say anything at all. Sound familiar?
    11. Omni

      Sniper Rifle and Rocket Launcher look

      -- Woah woah, slow down you two! FunnyBunny is correct in that it is currently unknown whether weapons will be premade or customizable by players in the future. There are far too many important features that need to be worked on before something like this is considered. However, I'm pretty...
    12. Omni

      Weapons Kick

      Well I can't say for certain what the future holds, but in an ideal world each combo will not only have its own weapon firing and impact sounds, but also its own variant particle system. Some would vary more than others, of course, but the visual differentiation is just as important as the...
    13. Omni

      So bored, reiginite interest in Starmade

      You're talking about the game as it is now, not the game as it will be in the future. Don't worry, it'll never be like EVE in the sense of "to do anything fun, you'll have to wait a few weeks", but expect a lot more depth.
    14. Omni

      Sniper Rifle and Rocket Launcher look

      The current pistol already looks a bit too much like today's modern weaponry for my taste... the current pistol is likely as close to modern weaponry appearances as you'll see in the game. If possible, I'd like any other weapons to appear more futuristic. And to fit with the rest of the game...
    15. Omni

      Block to fit this area

      In that case, it's more a matter of Schema taking the time to implement it than difficulty. Eventually it might be possible to replace block faces with models at close range, at least theoretically, but that's a bit much to be thinking about at this point. Things like chairs or modeled...
    16. Omni

      Weapons Kick

      Actually, I'm going to try to improve the sounds of weapons at the same time as working on particle effects for them, to give them more boom and "kick". To make it feel like you actually hit something. Audio editing is one of the many things I have a bit of experience in... it's a long list of...
    17. Omni

      So bored, reiginite interest in Starmade

      Personally, I think of StarMade as it is now as similar to Minecraft Classic. While the principle concepts are there, the "gameplay" has yet to be implemented. The current setup caters to building (and somewhat to multiplayer), but doesn't have much to hold your attention beyond that. To be...
    18. Omni

      Sniper Rifle and Rocket Launcher look

      The Sniper Rifle and Rocket Launcher were actually implemented in the code without me even being aware they were being added, haha. The current model is indeed a placeholder. For a proper rifle and rocket launcher, I need to do both new models for the weapons and new animations for Dave for...
    19. Omni

      Block to fit this area

      Adding new block cuts/shapes actually requires additional block IDs, I believe. As for the code/model hybrid concept, that's a different beast entirely.
    20. Omni

      Block to fit this area

      The blocks that form the ships are actually defined by code, so this is something Schema would have to implement. Though I'd love to have some sort of code/model hybrid for the blocks and block faces in the future.