Search results

    1. Zaphord

      Build Helper Requests

      Can't tell you how many times I had to scan my list of BPs looking for the right turret:mad:.
    2. Zaphord

      spikes for astronauts. insta kill

      I'd rather be able to electrify things, like mesh blocks. Electric fences anyone?
    3. Zaphord

      Build Helper Requests

      Call me OCD, but being able to sort my saved templates into folders would cut down on having to search my massive list of prefabs for what I want. Currently, I have to use rather long names to sort them like "column grey hull 3x3x10 with scaffold latice".
    4. Zaphord

      Recognized Player Quarters

      Shops, resturants, pubs, casinos, hotel rooms, etc. So many options for rentable spaces on stations it boggles the mind, why is this not a thing yet?
    5. Zaphord

      Transporters shouldn't drop shields to 0%.

      It's basic frequency harmonization, if both the shields and the transporter frequencies match then they don't disrupt each other, if they're different then your boarding party will have its atoms scattered. Naturally, I think transporters should have a failsafe to keep disruptions from...
    6. Zaphord

      Transporters: no transport on same entity

      I can't speak for everyone else here, but the only place I would put transporters on a ship is in a designated transporter room. As for my stations, transporter pads would be located in a heavily defended customs area where invaders would have to get through several layers of security before...
    7. Zaphord

      Make Cargo Like Transporters

      This solves a big problem I had with building a large cargo freighter, managing how to get it in and out of the cargo hold. I originally had huge doors that opened up the entire cargo bay and a smaller tug ship to move them around. Now I could streamline the process using a bulk cargo...
    8. Zaphord

      Transporters shouldn't drop shields to 0%.

      Frankly, I think you should be able to transport to faction ships without affecting shields at all, and you have to reduce shields to 0 on enemy ships to get 100% lock on. As for friendly non faction ships, it should depend on permissions.
    9. Zaphord

      Transporters shouldn't drop shields to 0%.

      I was pretty sure I saw that on TNG in some episode. Thanks.
    10. Zaphord

      Read by Schine transporter pad info

      Speaking of away teams, being able to lock on to an astronaut and beaming him aboard would be pretty cool.
    11. Zaphord

      Transporters shouldn't drop shields to 0%.

      Doesn't star trek have it so that transporters are modulated to match the shield frequency of the ship they're on so you don't have to drop shields? So if you know the shield frequency of the ship you're trying to transport to then you neither of their shields should need to be down. Correct me...
    12. Zaphord

      Broadcast Beacons

      Updated the OP to show what ideas we've discussed so you don't have to read the whole thread to get the jist of things.
    13. Zaphord

      Starmade Lore NPCs and Players

      Could just be that players can use undeathinators because they are the elites of the Fronteer, and the lowly Daves are the plebs that must live mortal lives. I could see players paying a fee to bring a dead npc back to life, but they couldn't do it on their own. It'd be a shame to lose an npc...
    14. Zaphord

      Broadcast Beacons

      I tagged Bench a while back, but he must have missed it.
    15. Zaphord

      A big menacing creature that roams inside abandoned space stations

      If anyone out there has ever played Space Hulk from 40k, then having this would be perfect for that type of event! Imagine a titan sized derelict randomly warping through the server with monsters and loot for those brave enough to navigate it's claustrophobic hallways? Sounds like fun and profit...
    16. Zaphord

      Broadcast Beacons

      Last bump, I swear :D. It's a great idea, with mostly positive feedback from the community. Just wish one of the devs or someone on council could give it a thumbs up if they think it's worth being in the game. If not, then the thread will just have to be buried.
    17. Zaphord

      multiple game play options for servers and singleplayer

      Uhm... No, I think not. Thrust doesn't multiply with mass. Mass reduces acceleration. Maybe you mean multiplied by the number of thrusters? Fuel is still under debate ATM, but there are more than a few threads discussing the subject right now. The problem with your outline of the three...
    18. Zaphord

      Crew Cerebral Tempest Thread

      I think it would be better to C+V a crew member to a specific computer/station if you want them to man that station, like a turret or a weapon computer. If your crew member is a security specialist, then he'll patrol the ship looking for intruders. It all really depends on the class you assign...
    19. Zaphord

      Broadcast Beacons

      That works, we'll go with that.
    20. Zaphord

      Shared Thoughts For Enhancing Quality Of Life

      Yes to painting grey blocks. Hate having to replace all the hull with a different color just to have a repaint of a ship I've already built.