Search results

    1. StormWing0

      Storyline Based Design Competition

      Try making mention of this on the Starmade Discord and the Cake Discord, might get more people. :)
    2. StormWing0

      Pirate Station Update - Pirate Station Update (Fixed Turrets)

      Fixed all the turrets that weren't firing. Also added a second Pirate Station Alpha with the Bm combo for it's beams while the first one now has Bc combo for beams. Next up is the Pirate Station Gamma now has a shipyard version like the beta does. Also added an addition turret for the alpha with...
    3. StormWing0

      Storyline Based Design Competition

      lol totally forgot and was busy trying to figure out why updated pirate stations weren't shooting people.
    4. StormWing0

      I now, it's starmade, ....

      How about a way to define for each rail turret how much it can turn and not check for collisions if not going to bump anything? As for normal rails I got no idea.
    5. StormWing0

      Pirate Station Update 1.0.1

      This is an attempt at updating all the pirate stations to the current weapons system, power system, shields, and rails. Here's some examples of what I've done. For rails I replaced all plex elevators and docking areas with the current rail versions of them. So there's added logic for the...
    6. StormWing0

      Derelict Station Update 1.0.0

      This is an attempt at updating all the derelict stations to the current weapons system, power system, shields, and rails. Here's some examples of what I've done. For rails I replaced all plex elevators and docking areas with the current rail versions of them. So there's added logic for the...
    7. StormWing0

      Give us some cheap decorative hull blocks

      well they could spit hull and armor up again. Hull: Decorative version of armor and is super light. Armor: Meant for protecting a ship/station and its systems. It is also heavy.
    8. StormWing0

      Storyline Based Design Competition

      hmm seems like something interesting to mess with. :) I'll see if I can whip something up after I'm done fussing with a side project. :)
    9. StormWing0

      Suggestions for Ship/Fleet AI Behavior Settings

      hmm for pathing the ship AI could treat all entities as some kind of ellipsoid with the various max bounds set by the entity's initial stats to nav around when not docking to it. As for docking with need another function to play with that lets us define docking fly in paths in some manner. >.>
    10. StormWing0

      Reactors define a armor limit and up to it we loose no thrust or turn rate+Add zero weight deco bloc

      This is where having decor specific armor texture blocks would be useful, since the issue is using armor for decoration adding to weight. That said 0 weight decor blocks might help too. As for the rest of this guy's idea it needs to be rethought since there's about a dozen better ways to fix...
    11. StormWing0

      How I'd Want to See Universe 2.0 and Overall Game Direction

      There could be a way to instance planets and even stars while allowing Orbital Bombardments and Planet/Star Eating but it involves updating a bitmap to display what was done from orbit or what was done by ground based defenses to things in orbit. While the game keeps track internally what's...
    12. StormWing0

      StarMade Launcher open sourced

      Wonder how many versions of the launcher there's going to be by next update? :)
    13. StormWing0

      Bug Game crash when entering a server: Resource Exception and Null Pointer

      Ya just trying to get onto a server in this case Light Vs Dark and getting both these errors. It started happening this update as far as i know.
    14. StormWing0

      PLEASE Rework Missile Capacity

      Honestly ammo could be done easier by using cargo space linked to the computer or a storage for that matter and make raw ammo or any ammo using weapon in a factory. Energy based weapons would draw power exclusively and not use ammo while Matter based weapons would use ammo. Since we're talking...
    15. StormWing0

      Is 2.0 power optimization actually meta?

      hmm been testing a setup using stabilizers in all 6 directions to avoid that ugly doom rod feel. Seems like a smarter setup but still doesn't fix the underlying problems.
    16. StormWing0

      Remove Orbiting Spawn Camera

      Honestly an option to turn the orbiting cam off and/or slow it down a ton so it's less lag inducing might be long overdue.
    17. StormWing0

      Crushade: The Shader Pack

      Just wondering do any of these mods still work? Been seeing the stars one around for a while but could never find it and not sure if it still functions.
    18. StormWing0

      Weapons 2.0 bug

      Noticed most weapons don't do damage when fired by logic so it is a bug.
    19. StormWing0

      v0.201.200 - Turret's projectiles not displaying

      This could explain what's been happening at my HQ on LvD we were baiting pirates over for a play date and didn't see a single turret fire and just thought the pirates died of seeing our HQ. O_o