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    Pirate Station Update 1.0.1

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    This is an attempt at updating all the pirate stations to the current weapons system, power system, shields, and rails.

    Here's some examples of what I've done. For rails I replaced all plex elevators and docking areas with the current rail versions of them. So there's added logic for the various elevators to each floor making it so you don't have to worry about being dropped several floors due to the plex elevator dumping you because of collision checking. Also all docking points have pickup points on them to allow for easy finding of them on approach of the station. Turrets well there was an attempt. If large enough I just hacksaw'd the turret up into a base and barrel, in the case of smaller turrets I had to try and keep to the original design as much as possible.

    This was done mostly because the devs haven't uploaded their versions of the stations or the original makers haven't updated them yet themselves. So if anyone wants to help with the updating process by all means do so since I could use all the help I can get. I'm also working on the Derelict and Trade Stations as well so this isn't the only set of stations being uploaded. If anyone wants pictures of the new parts on the stations let me know and I'll upload them but by now we all know what these default stations look like.

    To get these stations into the game's spawning system after extracting the file somewhere just copy them into the starmade install directory under \blueprints-stations\pirate. Fair warning though these won't override the existing stations there it well add to them since these all have V3 in their names so you can tell the difference and not accidentally override them. :) The pirate stations here also include a second version of the Beta station that has a shipyard on it in the hanger area. I was tempted to do something similar with the Gamma station as well since it also has a spot for one but didn't get around to making that station's shipyard version and wasn't sure how it'd play out. :)

    I also included any changed turrets under Station Turrets if you wanted to try your hand at them. :)
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      Fixed all the turrets that weren't firing. Also added a second Pirate Station Alpha with the Bm...

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    Its very nice but the stations dont attack me, like the old station
    hmm strange, I'll look into it, it might have something to do with the AI settings. If not than it's a bug of starmade not the stations. I'll double check the AI and post a new copy if something is wrong that I can fix.