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    1. Jaaskinal

      StarMade v0.199.535 - Spring Cleaning

      I'm putting up some videos about the logic issues I'm having. Here's the first, it's not done processing, and it probably wont be before I go to bed. It's a singular example of a valid connection being forgotten by the new anti-ghost block system. 10 minutes later, I have another issue. This...
    2. Jaaskinal

      simple modular binary +1/-1 counter using logic blocks

      Instant pulses are the intentional abuse of race conditions with logic. A classic race condition would go as follows, a signal is applied to a not-gate and an and-gate. The not-gate goes to the and gate as well. Logically, the and-gate should never go output a high signal, but in real life, if...
    3. Jaaskinal

      StarMade v0.199.535 - Spring Cleaning

      Yeah, as far as I'm aware, they're not activating when jump drives are going over the % in question. Weirdly enough though, they'll stay activated if they're already above, and they'll drop to the low state when they are below, but they will not activate when they go above.
    4. Jaaskinal

      StarMade v0.199.535 - Spring Cleaning

      So, uh, last time my chaindrives were broken by an update I was told it was intentional... Is the change to sensors interaction with Jumpdrives intentional, or should I report that as a bug?
    5. Jaaskinal

      Why do my rails now need an extra button to function?

      Because nots are weird.
    6. Jaaskinal

      215,000% shields?

      Recognized by Council - A Way to Relate Jamming, Cloaking and Scanning With Modules.
    7. Jaaskinal

      Nikolayev - I didn't do shit this week

      ¯\_(ツ)_/¯
    8. Jaaskinal

      215,000% shields?

      It works with your own scanners too. The Titov has 126 jammers, and 125 scanners. If you scan, you don't de-jam yourself with that ship, while normally you would, if you run with only one jammer. Titov
    9. Jaaskinal

      215,000% shields?

      A ship with more radar jammers/cloakers than a ship with scanners will overpower the scanners and will not be decloaked. I.E. if you have 100 jammers and cloakers, they take the same power as 1, except for the additional mass, and if a ship with 99 or fewer scanners scans you, you will remain...
    10. Jaaskinal

      215,000% shields?

      It's easily possible to not be de-cloaked upon scanning, but the other parts seem fishy. Might have just been a visual glitch.
    11. Jaaskinal

      b

      b
    12. Jaaskinal

      3 is the magic number

      Comedy comes in three's.
    13. Jaaskinal

      Scroll and shift 1

      Use this regex to scroll text either direction, or to make a shift register.
    14. Jaaskinal

      Nikolayev - I added a buncha fuggin logigg

      :DDD
    15. Jaaskinal

      Jaas' terrible engines

    16. Jaaskinal

      Creating Salvo Fire

      Delay blocks update twice a second. If you want to go faster, you're going to have to use more complex rail clocks.
    17. Jaaskinal

      Little numbers to big numbers. 1

      This system uses a bit of regex ( Regex101 - online regex editor and debugger ) to parse out the first three number sequence in a block of text, and then display it with plex doors.
    18. Jaaskinal

      Jaas' terrible engines

    19. Jaaskinal

      Neo Amsterdam - Kind of regressed

      Some parts apparently weren't saving, and I was being an idiot. I also didn't like how I did some things, so this is sort of an oldie but a gold-y moment, I guess.
    20. Jaaskinal

      Jaas' terrible engines

      I added my two new fourth gen ships, the Titov and Nikolayev. Hopefully more are to come.