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    1. Kingofanime

      Kingofanime_Fleet_Submission_1 1.1

      This is my fleet of peaceful plant-powered plant ships. Ships include... Shuttle Cargo Ship Passenger Ship Border Patrol Ship Plant Nursery/Farm Ship Update 1.1 image ---Strengths--- High Shield Capacity High Power Storage Peaceful Nature Interior ---Weaknesses--- Low Shield Recharge Low...
    2. Kingofanime

      StarMade v0.197.51 - Third big round of fixes

      That information is correct. It's a maximum of 25% and then scales down with shield strength... or something? The old setting use to scale between 5% and 10%.
    3. Kingofanime

      Kupu's thread

      So... what does everyone think about the idea of making foliage blocks solid instead of transparent? I'm making a lot of glass domes with trees inside for the ship building contest, and the leaves disappear behind the glass. I mean small plants will still have the disappearing problem, but...
    4. Kingofanime

      Game Balance Suggestions

      Remove all hull/standard/advanced shape crafting recipes. When picking up shapes return the basic cube to the player. When placing shapes, make it look the same way it does now, as a 5 block grouping, but have it consume the cube quantity. Crafting different color armor is fun, crafting 100...
    5. Kingofanime

      StarMade v0.197.36 Bug-fixing Round Part 2

      This forum thread will tell you how and where to report bugs... How to report a bug My wireless elevator has never disconnected on me, but if you know the steps to recreate the bug they might be able to fix it.
    6. Kingofanime

      StarMade v0.197.36 Bug-fixing Round Part 2

      I just posted that mirror cubes should default to on in the game balance suggestion thread like 90 minutes ago... and I already have it now. AMAZING!!!!! Thanks for patch.
    7. Kingofanime

      Game Balance Suggestions

      In "Advanced Build Mode" make "Mirror Cubes" turned on by default. It's always unchecked when I start up starmade. I never use symmetry planes without wanting it turned on, and if I'm not using symmetry planes, then it's not affecting me anyways.
    8. Kingofanime

      StarMade v0.19624 Big Bugfixing Round & Fleet Mining

      I've been using my mining drone fleet just fine without AI modules. I don't know... but I do know that 3200 cargo space per drone across 12 of my mining drones adds up to a lot of cargo space. Plus the carrier they dock to is able to automatically pull the cargo off of all of them into it's...
    9. Kingofanime

      StarMade v0.19624 Big Bugfixing Round & Fleet Mining

      I can't have a mining-carrier-carrier?
    10. Kingofanime

      Read by Schine Linking Salvage to lights

      Did exact same thing last night. Was also building mining drones. Was also thinking of using green.
    11. Kingofanime

      Read by Council Fleets should Align to Flagship like astronauts

      I suppose you could make all fleet ships consume thrust energy whenever the flagship consumes thrust energy. And if they run out of energy for some reason, maybe they will unalign from the flagship. After un-aligning they will try to catch up and go back into their formation position. Maybe they...
    12. Kingofanime

      Read by Council Fleets should Align to Flagship like astronauts

      I've noticed that when flying a flagship around, fleet members can sometimes have trouble keeping up. I propose that when giving a fleet formation order all ships align to the flagship just like an astronaut aligns to the interior of the ship. This would make it EXTREMELY easy for them to...
    13. Kingofanime

      StarMade v0.19624 Big Bugfixing Round & Fleet Mining

      My mining fleet test is going really well. They work fine as long as the asteroid isn't moving. Combined with the fixed carrier recall docking, I have some new stuff to build.
    14. Kingofanime

      StarMade v0.19624 Big Bugfixing Round & Fleet Mining

      Also, make sure you(flagship) are in the same sector as them. Mine work fine as long as I am near them. When I back off to a nearby sector they stopped mining.
    15. Kingofanime

      StarMade v0.19624 Big Bugfixing Round & Fleet Mining

      You need to connect the miner's storage to their salvage computers Salvage computer (master) > Storage Container (Slave)
    16. Kingofanime

      STARMADE V0.19590 - FLEETS AND CARRIERS

      I guess your right, I'll go make a bug report for the engagement range thing.
    17. Kingofanime

      STARMADE V0.19590 - FLEETS AND CARRIERS

      When I was testing the sentry command in the current version. My ships would only engage in battle, or fight back, when the enemy was in weapons range. I tried flipping them from Sentry to Defend Sector and their behavior seemed the same. After engaging a target, they chased it, and did seem to...
    18. Kingofanime

      STARMADE V0.19590 - FLEETS AND CARRIERS

      I do a 3 player faction with my niece and nephew over lan. And I would enjoy this option very much. Maybe add some kind of checkbox for whether a fleet is personal or faction accessable.
    19. Kingofanime

      STARMADE V0.19590 - FLEETS AND CARRIERS

      I love Starmade, it's my favorite game... but when using the sentry fleet command, sometimes my ships just stand there and don't fight back because their engagement range is too small. Also, in sentry mode, if one member gets attacked other members that are idle should go hostile when a fleet...
    20. Kingofanime

      Read by Council Player facial expressions and other animations

      Facial animations sound like they would be complicated by the different player skins. But you could do something similar to Dragon Quest 9 and Fantasy Life, where you have a list of Body animations/Gestures, and the player skin is not modified in any way. Waving animation Fist punch in the air...