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    1. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      So... In the end I decided to go with the middle one. The Left one looked like a reduced version of the torpedo and the right one was too small. I made it in a way that the silo door opens then he is lifted up into launch position and the claws that hold it in place are activated. Here are some...
    2. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Hey. I decided to change the torpedoes to the "thunderbolt" variant. As I stated before, these will be massive and non-guided. It will be a siege -like weapon. The anti-ship weapon will be a group of six cruise missile launchers. I was testing some models, trying to pick one... I think I...
    3. klawxx

      Small Simple Requests

      Probably we will see better player gear and a lot of new survival elements after the universe update. If we end up with nothing, at least we will have better mod support and people could contribute with them.
    4. klawxx

      Bin Hawkins's building corner

      Oh, I see... Too bad there isn't a rail wedge. That would be awesome.
    5. klawxx

      What have you done... (power system wtf)

      I know it's late to contribute with ideas, but it would be fun if one could switch between chambers using flip-flop logic on the "EPS conduit" nodes changing the flow to switch between different bonuses (chambers?) instead of switching reactors. Managing EPS conduits sound a lot more (TREK)...
    6. klawxx

      Bin Hawkins's building corner

      BinHawkins2013 To build the launch tubes the way you want you could use a docked entity on a rail rotator with one activator module, docked inside the pod... the dock would be exactly on a 45 degree angle, if I'm not mistaken. You could create the pods individually docked or maybe dock the...
    7. klawxx

      What have you done... (power system wtf)

      You mean EPS Conduits? Where have I head that... But no arguing that it was poorly implemented in Starmade anyways...
    8. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Howdy. I've been working on the Raven "antennas"... Here are some LOW RES shots from my Linux PC: I also started to do some minor armor decorations. Just testing some ideas... What do you think?
    9. klawxx

      Textur error or bug?

      Try backing up your files by copying your starmade directory, removing the old files and reinstalling from the installer or steam. You can restore your blueprints, keyborad.cfg and worlds from the backup. If everything fails you can always move back the entire folder...
    10. klawxx

      Neutral NPC harassment

      Not sure if it's what you've been looking for, but you can aways dock your ship to a station or a planet. If I remember correctly you can even dock to an asteroid if you place a rail on it.
    11. klawxx

      It seems everyone want to build a sith-like thing these days hehe

      It seems everyone want to build a sith-like thing these days hehe
    12. klawxx

      Move faster in build mode [1/3 SOLVED]

      LIFESAVEEERR!!! :love::love::love: ...On a side note, not so obscure at all... I NEED to investigate this file further :whistle:
    13. klawxx

      Move faster in build mode [1/3 SOLVED]

      Hello, guys! AndyP , Lancake, DukeofRealms . I would be delighted If anyone could help me with these minor nuisiances: 1) My support / feature request is simple enough. I believe that it can be achieved editing some obscure XML like file that I'm unaware of. Is there a way to move faster on...
    14. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Hello! Here are some shots of the thrusters: This is the rail clock that power the engine light effects...
    15. klawxx

      w00t! nice one!

      w00t! nice one!
    16. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Sadly, not much available time today. Just finished the swirl animation of the main Thruster.... It has an on-off animation and also the swirling. This time instead of building an logic clock I used a rail track to create the animation. Pretty neat IMO. Too bad I do not have time to make a nice...
    17. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Hey! Quick Update: Here are some Low Resolution - Under Construction - Caldari "Engine Porn"... Hope you like it :) PS: It's all a bit bland and grayish. Do not worry. After I get the overall shape done I will start denting the armor plates and apply the detailing layer. It will be Epic...
    18. klawxx

      Svaash ShipYards

      Very nice. That's what I would call a true bird of prey.
    19. klawxx

      Dan' Stargate ships Emporium

      here you go, something to get you started: =)
    20. klawxx

      Dan' Stargate ships Emporium

      My Armageddon is 512m long and only have like 47,000,000 Shield... I wonder where it went wrong.... Maybe too much roleplay... Well I still have time to fix the Raven. Oh well