Turion Colonial Guard Aabaxi Shuttlecraft
Summary:
The Colonial Guard recognizing a need to update their fleet began assessing both replacement craft and refits for their existing vessels. During the process it was decided to opt for a new sleeker and faster shuttle for personnel transportation...
Further progress on both the repair bay and hangar bay have been made.
I felt the hangar was still just a little bare especially on the flooring side so I added some asymmetric detailing and pop up blast shields that not only can serve a practical function of providing cover for defending...
Last I checked during the NPC faction update stuff was that they planned to renovate the stick shops and even had completed the build, just not implemented it yet, you can probably find picture somewhere.
The Repair lift will probably be left open however you'll be able to find multiple shuttle variants within the hangarbay.
Really simply video showing it actually moving.
Here's a small list of things that might slip under the rug and while they don't affect gameplay majorly really need to be seen soon.
1. Grate Collision Mesh Fix (As far as I know this is already confirmed but i'm not going to stop mentioning it until it's implemented)
2. Block Labeler...
Is work referencing your actual job or EVE in this case? xP
Discord's not really comparable to FaceBook or Twitter, I highly recommend checking out the official StarMade discord and some other StarMade related ones like Cake Build Server's discord.
I have now begun work on a shuttle repair bay over the existing cargobay area.
This is the lift that will allow access to the bay from the outside.
Progress has also begun on the command and control deck beside the exit of the bay.
I doubt they currently still function tbh.
Even basic elevator logic has changed slightly and it took me a good while to get a replacement system for them working.
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