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    1. Lecic

      Starmade Systems, but Rational

      That's the intention, to make galactic distribution of resources so people fight over areas. Forced design choices are not a bad thing when they benefit the player and make the game more interesting. Having interiors and chambers be integrated is a great way to pave the way for crew if they...
    2. Lecic

      Starmade Systems, but Rational

      Great principles. Pretty meh suggestions. You can't have a good, galactic trading economy with only 3 resources, especially one where those 1 of those resources is a generic. Hell no. We have already made the less complex and more sane choice of giving all shapes of a block the same stats...
    3. Lecic

      Brainstorm This: Crew Chambers (no crew)

      But a workstation implies a manned (or at least optionally manned on small ships that will still have decent efficiency without it) terminal. Wouldn't it make more sense for the basic block to be the chamber frame?
    4. Lecic

      Brainstorm This: Crew Chambers (no crew)

      Why not just disable system blocks within the chamber area? If people want to use them as decor they could, but there'd be no advantage to it. And why require any decorative amounts at all? The bare requirements should just be the number of crew stations that chamber needs, and then people can...
    5. Lecic

      Brainstorm This: Crew Chambers (no crew)

      Wrong video, or....?
    6. Lecic

      What are the most valuable 3 things you miss in StarMade?

      Do you have any idea how absurd this idea sounds to people who build ships that are even 10,000 total blocks, let alone the people who build ships with over a million or more blocks? Also, doesn't this thread more belong in suggestions?
    7. Lecic

      Brainstorm This: Crew Chambers (no crew)

      No, you really don't. You can have a minimum chamber size where workstations aren't needed.
    8. Lecic

      Brainstorm This: Crew Chambers (no crew)

      If the actual chamber blocks only make up the wireframe of the room, the point of the "pass through check" would be to give outages to the system when it's hit, even through no blocks actually essential to its operation were destroyed. Think of it like the projectile distracting the crew...
    9. Lecic

      Stabilizer Poll

      The poll is exclusively for whether you think stabilizers are good or not. This is not a full power 2.0 opinion poll. If you want a "2.0 vs 1.0 poll" go make it yourself.
    10. Lecic

      Stabilizer Poll

      Multivoting is disabled. Of course, an unscrupulous person could always change their IP and vote multiple times, but I have enough faith in people to not do that.
    11. Lecic

      Stabilizer Poll

      You can't edit strawpolls after making them unfortunately. I'm sure people will get the idea. I'll add that clarification of the op.
    12. Lecic

      Stabilizer Poll

      I tried to leave it as open as possible. Rebalance means reworking in any way.
    13. Lecic

      Stabilizer Poll

      I've seen some people disagreeing with the ratings numbers of the multitude of posts and suggestions calling for stabilizers to be removed or rebalanced. They think the lack of anonymity in ratings has driven some people to not vote or to give ratings they would not otherwise give. And to some...
    14. Lecic

      Prerelease v0.200.250

      If they're not making changes they should tell us. Doesn't take more than a minute to put up a post that says "we are not fundamentally changing the stabilizer system and it's going to be like this in release." If they are making changes, they should tell us what those changes are, so we can...
    15. Lecic

      Prerelease v0.200.250

      I agree with you that Schine probably won't change their course. I'm just not defeatist enough to stop trying.
    16. Lecic

      Prerelease v0.200.250

      So, the reason we shouldn't stop them from pushing a crappy system into release is because... they sunk a bunch of time into it? Is that what I'm reading here? Nevermind that over half the team isn't even coders and could easily write up an explanation of their path forward while the coders...
    17. Lecic

      Prerelease v0.200.250

      Well sure, if you're going with the shitty scanner system we ended up with, I would agree. But for months we had the system where your cloaking and jamming ability was based on the number of cloaking and jamming comps you had on your ship, and you needed more scanners than that to beat it. That...
    18. Lecic

      Prerelease v0.200.250

      The new power system doesn't really have "capacity" anymore anyway, so that doesn't really apply. All the power based chambers would obviously still be tied to reactor size, but that makes sense. The rest of these getting turned into chambers was a gigantic mistake on Schine's part. They seem...
    19. Lecic

      Prerelease v0.200.250

      I agree. The size of the chamber should be based on the size of the systems it's modifying, not the size of the reactor. This way, scavenger players would only need to increase the size of one chamber when they added new parts to their ship, rather than all of their chambers.
    20. Lecic

      Make Decorations Lighter or give them Armor HP

      Light weight blocks being used as fodder was not a problem. Yet another High Quality Schine Solution™ to a problem that doesn't exist. Classic.