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    1. rece ktore leczo

      Locating disconnected weapon blocks

      I would place new computers and connect whole group of weapon blocks at once with left shift + "v". But it won't work very well if You've already deleted the connections between the groups (but You may try to reconnect them)
    2. rece ktore leczo

      StarMade 0.154 (fixes and features)

      credulo That's why we need a tool to make refitting easier, not forbidding further customization of servers. And if someone want to wage an inter-server war, then he must be prepared that he would need to fight in another universe, where other laws apply, probably even without surplus of...
    3. rece ktore leczo

      city life

      These detached planets from the universe in 99.9% won't happen. Schema was able to make them this way before updating planets from one-sided to round ones, but kept them as an entities floating in space, which was a good choice imo. Current planets can be easily enlarged by changing values in...
    4. rece ktore leczo

      StarMade 0.154 (fixes and features)

      credulo Same thing we may say about any non-vanilla configuration. Customizing servers config files does not make transferring ships between servers easier, but make gameplay more enjoyable on each one (depending on player's gaming taste). If we had a possibility to work on only specific system...
    5. rece ktore leczo

      Solar sails

      Zeveryn Yeah, yeah i know :) Solar sails use radiation force from stars as a propellant and it isn't very efficient (5 newtons at Earth's distance from Sol on an 800 by 800 meter solar sail - from Wikipedia) especially when considering that the force is always directed from the star to the...
    6. rece ktore leczo

      Solar sails

      Panels are even better :)
    7. rece ktore leczo

      Spherical Shields

      Boarding problem could be resolved by making the hacking/destroying doors able to work on the ship which has its shields up, so it won't be necessary to down the shields on the enemy ship to board it. I like how shields are currently working, they aren't defending the turrets, so it's possible...
    8. rece ktore leczo

      new change must happen

      It was suggested many times before and it seems that this idea keep popping out. I think this was the last one thread about it. So basically as answered in the linked thread - lack of immersion.
    9. rece ktore leczo

      Anti-Lag Changes to Salvaging Planets

      Uuugh, i can't decide how i want the mining system to work :( Current one is very simple one, you want something - you need to mine it, which is perfectly logical and i'm pretty fine with this, but it leads to ugly, stripped (or even eaten) planets and tons of dirt in inventory, but on the...
    10. rece ktore leczo

      Variable speed limit

      LordChicken If big ship doesn't have turrets or allied fighters defending it, then it should be pretty easy prey for mobile ships, but if it can sustain battle long enough, then it should be able to use FTL to jump away and rescue itself. So far the same speed limit leads to boring chasing...
    11. rece ktore leczo

      Variable speed limit

      Firstly - the topic of speed in Starmade shouldn't be mostly discussed with "how the real world works" arguments. As much as i agree that games should take inspiration from real life and imitate it to some level, some features should be discussed more with the gameplay part in mind and this is...
    12. rece ktore leczo

      On the Subject of Cloaking

      What about: cloaking by invisible hull jamming by jamming system (similar as mentioned above) invisible hull idea has many variations, few of them (could be combined): makes every block in the line behind it invisible (different orientations for this hull) makes some of the block behind it...
    13. rece ktore leczo

      Change missiles into plasma torpedoes because...

      Ion engines also leave a trail but not so much visible as chemical propelled engines, because they eject much less matter in the same time. Anyway these straight trails, which we have in Starmade aren't possible IRL, because matter in gaseous state would just spread very fast in every...
    14. rece ktore leczo

      StarMade v0.153 (next batch of fixes)

      Write to AndyP :)
    15. rece ktore leczo

      Hotkeys and weapons firing in flight mode.

      What's wrong with shooting all the weapons at once?
    16. rece ktore leczo

      Some Ramblings About Balance (poll)

      The best way would be to give players an ability to change not only block configs, but also formulas for systems. To have much freedom with customization and modding ability, we could have a formulas config file, where we could adjust 3 things in each formula: how the value of the specific...
    17. rece ktore leczo

      Show block coordinates in build mode

      I'm still learning new things in Starmade :) We need wiki describing every feature in this game, otherwise i'll just remain unaware of them until randomly finding info about them on the forum
    18. rece ktore leczo

      What 3 features would you most like to see added to Starmade?

      Basically what is planned as the next updates (the main points, expanded description is what i wish to see): Economy update making mining a key job in becoming rich in resources and cash (a pacifist way of getting rich) maybe getting rid of 5 lvls of each ore (it takes too much space in...
    19. rece ktore leczo

      Why not color projectiles with weapon effects instead of lightblocks?

      Instead of different color of projectiles, we could have different effects for them (graphical ones). EMP could have small lightnings around it, etc.
    20. rece ktore leczo

      Datapad and applications

      I imagine this to work by implementing new block, which would be used to store password. By connecting this block with other blocks which we can activate (like doors, lights, activation and gravity blocks + maybe weapons and core), we would make that activating these blocks would require us to...