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      StarMade Performance Server Hosting US/EU/UK JestServers.com 11 Locations | Instant Setup | One Clic

      I\'m going to have to agree with other posters. For the price and the very high quality of service, you can\'t go wrong with Jestservers. I\'ve been renting game servers with Kevin Jest for three years now and he treats his customers like good friends from day one. Rapid response to tickets...
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      Research block and modified items and weapons through research.

      That sounds like a good roleplay scenario to go with the additional mechanics. -Caid
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      Research block and modified items and weapons through research.

      It\'d be cool to see how deep things could get on a server.
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      Shipyard with GUI

      The idea here is to have a setup that, like the dock, would require a main controller block with storage, and extender blocks that widen or extend the area that a ship would be built in. Once placed, a player could select a ship from the catalogue from the ship yard control panel (press R while...
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      Atomizer, Atom Refinery, and Cubit Constructor for Cubit System

      Basically the idea would be to make cubatoms into either physical items that can only be gained by splitting them in an Atomizer or by refining them in a Cubit Refinery. Instead of pressing the 5 button to open the cubit system, the player would place items into the Atomizer and the machine...
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      Can't "Refine Amount" in cubatom system.

      Just a little thing, I think. With the cubatom system, you can right click the OK button to bring up a box allowing you to set the amount of items you want to break down into cubatoms, as well as with fabrication. This is much more convenient than clicking OK 255 times. Unfortunately, for...
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      Salvager Success/fail Rate in server Configs

      I've posted this idea before, but refined it a bit, now. I'd like to see a success rate value added for both natural and manmade blocks, in the game. The reason for this is, I am trying to make a server where progress and growth are meaningful. I have greatly reduced the shop spawning, making...
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      Research block and modified items and weapons through research.

      It\'s more of a framework for an idea, than a fleshed out idea. It would certainly be something that needed to be refined and tuned before being a perfect implementation.
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      Research block and modified items and weapons through research.

      Well, I\'m just throwing around ideas. If it were an option in the server configs, it could also be modified to suit different playstyles. But it\'s also not so bad if players are new, and also limited in their beginning capabilities. Give it some time and research and they too will have nicer...
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      Research block and modified items and weapons through research.

      Thanks for the additional comments. Planet, if you\'d re-read the second post I made about weapons, you\'d see that by locking current stats after a higher tier is reached, this would mean that gun attributes couldn\'t go below that point. This would mean that, unlike the current adjustment...
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      A request from China

      Where are you living, in China?
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      Saleable Blueprints and Ships, with Mechanics for it to work.

      A simple idea that would add another aspect to the market area of the game. I would like to be able to link a blueprint sale block to a dock block, using the C to select, V to join method. By linking this module to a dock, whichever ship was docked to that module would be calculated and then a...
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      Research block and modified items and weapons through research.

      After having cubits work on a planet briefly and then reverting back to the \"no shop within range\" message and being unable to do crafting again, I feel more and more that it would be soooo nice to be able to discover recipes by exploration and harvesting. I hope this idea can gain more...
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      Ability to link Salvage computers with Plex storage on same structure.

      As the title suggest, Being able to press C on a salvage computer to select it, then V on one or more plex storage. As long as the plex container(s) is/are part of the ship that is doing the salvaging, the materials will go into plex storage, instead of into player inventory.
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      Research block and modified items and weapons through research.

      Thanks for the vote of confidence, Hawkeye.
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      Colonization

      If this colonization were to provide a purpose, like the npc city or colony would produce some blocks from the types available on that planet. You stop by every once in a while to check a plex container, and materials slowly stock up. This could only be activated if you put a faction module down...
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      Research block and modified items and weapons through research.

      This is just a minor detail concerning the aesthetics of it, but different tiers could produce different coloured beams, to signify their tier. The graphic produced by the weapon, during fire, could also be altered to show tier. If people alter engines, the flame coming out of the block could...
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      Research block and modified items and weapons through research.

      It would mean that people would be producing very unique recipes for modules, therefore adding more value to the player shops that are intended to one day be added into the game. Granted, this feature would also require some sort of databasing system, not to mention modification of the current...
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      Research block and modified items and weapons through research.

      The cool thing about this idea is that after enough research, using different combinations, people would be able to develop away from a weapon\'s weakness. Right now, a person can make an uber weapon with lots of blocks, this would also allow uber weapons, but one would have to work towards...
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      Research block and modified items and weapons through research.

      but it fits here, too. More practical uses for the research block. I think the idea for pirates and npcs using modified modules and weapons is great, but how about the existence of these blocks also has the mechanics of modular research? If you want to research antimatter guns to find a...