Search results

    1. N

      Additional Sensor Block Features

      shield rechargers are there already, I use them to detect turrets taking fire
    2. N

      What have people done with the now display block functionality?

      I thankyou sir for your knowledge, I never knew logic threads could crash. You have saved me from rage quiting the game for a little while at least
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      What have people done with the now display block functionality?

      I tell you want I haven't done..... I work out why the sensor block working in the login that i build it and then 1 out of 4 identical circuits just stops working after i logout and log back in and this is in single player ffs. Makes me want to not even try anything new because its bugged and a...
    4. N

      Kaiju Design Initiative ship-display thread.

      oh, i've only seen you on system hack
    5. N

      Kaiju Design Initiative ship-display thread.

      Nice work, so if I fly near your base on the server, will I see some of these beauties?
    6. N

      Starmade Logic Tutorials

      My bad, my eyes are getting older now, :) The last thing is normally a lack of faction block, so both entities are the same faction
    7. N

      Starmade Logic Tutorials

      easy, the blue one is not aligned properly. just drop an activation module, link to the blue one, turn it off and back on, delete activation or keep the activation button and use it to turn off the pickup point when not in use
    8. N

      Bug Bug with rail connection logic

      True, then put a button after the activation rail point so it will turn off the activation button if the entity has moved off the spot
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      Starmade Logic Tutorials

      Awesome, I'll be busy today.
    10. N

      Bug Bug with rail connection logic

      Link the activation to a button and then back again. Then you the pulse as the indication. Its the same bug as the activation linked to a cargo block with it not turning off when state changes
    11. N

      Rail Rotation Controller block

      I think he means a sensor block on the rail and then the activators set to start/stop the rotation through a speed controller. In electrcial eng terms its called a stepper motor with the sensitivity of steps set to the number of activators on the sensor
    12. N

      Rail Mass Enhancers

      curious
    13. N

      Rail Mass Enhancers

      You need enhancers in the stem too You need enhancers in the stem too and check the size of your docked ships
    14. N

      StarMade v0.199.234 - More Logic, New Effects, and Radial Menu

      When you cut and paste a chain drive, you will get both jump computers and the inner remote. But very glad not having to muck around now
    15. N

      Logic Beam Emitters

      Well I would like an inbuilt contact docker on a core. So you can core beam all the doors etc all your way to the bridge and then dock to your seat and down arrow into your ship. Btw a solution to your hanger issue maybe is this. Hook a button to the rail they are docked onto, triggering the...
    16. N

      An odd issue with pickup rails/points and multiple entities....

      Yes, pickup points have no allegiance now I remember. I wonder if you could use that to steal undocked ships.
    17. N

      An odd issue with pickup rails/points and multiple entities....

      i've had this happen with faction permissions as stated above, but also the rail docker orientation/positioning. Try adding more green rails around the catching rail or better yet observe the whole process in build mode, you may have crossing over green rails
    18. N

      Planned Directional Push computer.

      atm you have to use docked entities i think?
    19. N

      Looking for a server of adults.

      SystemHack server looks good so far as default servers with a low dickhead count
    20. N

      Asteroid attached rails don't work

      And here I thought it was on purpose. Many players have uploaded asteroids to build on in the dock. If you are single player you can admin load them in