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    1. Loadout

      LSD Ju Ga Desperado Edition

    2. Loadout

      Liquid Systems Nano Yard (LSNY)

      Are anti-missile turrets a pain for your drones? Do these pesky piratical pansy's have mirrors on their ships to reflect your beams? No need to worry, we at Liquid Systems Nano-Yard have the solution to your diminution constitution. Presenting our latest drone and new best seller (among...
    3. Loadout

      Liquid Systems Nano Yard (LSNY)

      So I was making a supply run for some logic gates and I decided it was time to update my slip ship and give it a real name.... I've dubbed it, The Locust. Features: 4 (Logic gated) Docking Clamps fit for (LWH) 17 x 11 x 9. Perfect for Kabuto Mk2s or Kuwagas. Comes with 2 Kabuto mk2s and 2...
    4. Loadout

      Red blackholes

      It's not technically an object itself, the event horizon is all we see, and even then that's incredibly difficult. It holds no shape, it is neither 1D, 2D, or 3D. Also, potentially dimensions 4-13 do not apply either. Light gets drawn into a black hole, it doesn't escape or directly illuminate...
    5. Loadout

      How to warp-gate your super massive Titan.

      I see two major problems to this, aside from algorithmic implementation which is always a pain whenever you're programming. Offensive Gating - players can use this to shred large ships by fooling them into using large opening portals which transfer to small teeny portals. That is inviting some...
    6. Loadout

      Liquid Systems Nano Yard (LSNY)

      I'm re-re-redesigning my drone cruiser. As of last night I felt inspired by the horn shape I accomplished with the Kuwaga. I've finally sketched out a picture of what I'm going for and now have a direction to work with, as opposed to... Imma use a hexagon, just because I can. I'll be keeping the...
    7. Loadout

      How to warp-gate your super massive Titan.

      Well just keep in mind they gotta be attached to a rack of some sort before you send em through. Otherwise they'll get chewed up in the 10 second window I have to swarm them. :rolleyes:
    8. Loadout

      How to warp-gate your super massive Titan.

      Is that before or after my drone racks with 800 drones get warp gated to your position on a single button push?
    9. Loadout

      Red blackholes

      Black is the technical absence of light, as a color it is both every color and no color. So yeah it is technically black. We can't actually see the object itself like you said just the things around it and how they in particular behave. For instance the photo I shared was that of a supernova...
    10. Loadout

      How to warp-gate your super massive Titan.

      I agree this needs to be fixed, however it's not easy to just slap a nerf on it and call it good. The issue I see, is that while docked entities add their own mass, they do not add into the size calculation for the purposes of the gate. Honestly I think what needs to happen is that the entire...
    11. Loadout

      How to warp-gate your super massive Titan.

      So I was experimenting with drone racks and warp gating in the new universe. It's tons of fun to see a rack of drones warp halfway across a galaxy and deploy without you pushing more than a single button. Aside from that however I ran into a question which when answered, seems to be a bug...
    12. Loadout

      Red blackholes

      Actual black hole... Black holes are also known as Singularities. All laws of physics cease to apply, all colors are null, nothing goes out, only in. Arguing color or shape is sort of pointless really... but then again this is a game so make them purple please! :p Config-file color setting...
    13. Loadout

      Galactic Travel Calculations!

      From my experiences thus far all gates connect to the same relative entry position in a sector. How this is determined is beyond me, but it makes a GREAT way to launch craft off a planet's surface into orbit. :D
    14. Loadout

      Liquid Systems Nano Yard (LSNY)

      As he said, up for debate, honestly because everything equips shields I can not justify doing 0 damage 90% of the engagement on my drones. If Ion had a stop recharge effect for a bit I'd definitely consider it but nothing flat out stops regen of anything in particular, just slows it down. So...
    15. Loadout

      Liquid Systems Nano Yard (LSNY)

      It's only too high on the flea chassis because there's just not enough space to pack on power capacitors otherwise the cost is fine. Was originally using that suggestion on the fleas btw. I love how it only takes the computer to make it a lock-on. You can likewise do the same with heat seekers...
    16. Loadout

      Liquid Systems Nano Yard (LSNY)

      @Sven_The_Slayer The reactor note is interesting however I find my power chain is lower any way I split it on the flea currently. Just not enough space available but wherever possible I have been doing just that. I'll definitely keep 9 in mind while working on the kabuto however... I too love...
    17. Loadout

      Liquid Systems Nano Yard (LSNY)

      Originally Yes! Pre 1.8 every drone was completely power stable.... however post 1.8 some of them do have some power issues beams apparently got MORE expensive. Cause of this a mk3 phaser flea, and a mk2 Kabuto will be released probably sometime later today. I'll post up some pics and let you...
    18. Loadout

      Galactic Travel Calculations!

      @ The first part unfortunately you'll need to launch a rack of fighters/drones through first. There appears to be a 10 second window in which nothing else can go through a gate. I tried and ended up with drones at the bottom of a ditch waiting to jump. :( Limit of 1 entity per 10 seconds even...
    19. Loadout

      Liquid Systems Nano Yard (LSNY)

      So after completing a large swarm of drones one of our local warlords Clients decided to remit payment. Upon arriving at the designated home-world of said client we found this... Further inspection revealed a strange object attached to the planet, as well as a large supply of fig newtons in a...
    20. Loadout

      Galactic Travel Calculations!

      First part definitely seems like a bug... Second part i'm testing right now with drop gates on my new planet... =P Testing is done and Yes! Entities can be pushed through gates, you can even activate trigger blocks on the other side too. This could make bridges less time consuming for players...