Search results

    1. E

      -WeSC- Station and Fleet

      Yeah.. Water is one of my predilect blocks in this game, just before Power Tanks. The idea was to have some kind of light column suspending the factory blocks. Also, when active, the \"tubes\" connecting linked factories will transverse the water column ;) Don\'t just steal it, improve what you...
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      -WeSC- Station and Fleet

      The exterior is almost done. I\'m currently waiting for a report on the Outside Painels. The construction drones are working on it, but complaining about the painel\'s angle, they can\'t use advanced build mode on that... I\'ve started working on the fleet. I\'ll start with the small ones and...
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      -WeSC- Station and Fleet

      -WeSC- WeAretheSuperlativeConspiracy Background: Back in the XXI's century, WeSC was a Swedish clothing brand that was primarily influenced by skateboarding and snowboarding. After it's success during the first voyages to Mars, the company defined new goals: Bring the best athletes...
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      Official Texture thread

      It\'s something similar, but like this: Positive X, Negative X, Positive Y, Negative Y, Positive Z, Negative Z
    5. E

      Offline Ship Editor

      Didn\'t know about that. Thanks for the heads up.
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      Offline Ship Editor

      That actually only works for Ships. If you open a Station Entity that option don\'t even show. But I\'ve managed to do what I needed, thanks from Tomino Sama from Mushroom Fleet for the heads up. My process was: - Open the Station file, and copy to clipboard as a SHIP entity - Open a Isanth...
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      Offline Ship Editor

      Any chance SMEdit will have a rotate option, for stations?
    8. E

      The Vacuum pipe - a solution for fast travel in astronaut mode!

      That\'s great thinking. If this system get\'s implemented somehow, the way we interact with it (entering and leaving) is still up for discussing. How would you suggest this to work? I think we still need some kind of entering block, so players have to use a determinated block to enter. For...
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      The Vacuum pipe - a solution for fast travel in astronaut mode!

      The Vaccum idea is an old one, and I don\'t based it on Futurama, it was just for the giggles! Here: http://www.youtube.com/watch?v=McpWcn-1RZU Also, I\'ll add to the OP how is the player supposed to use this system: As soons as the player hit R in the station block, I\'ll teleported (like...
    10. E

      Some Tweaking

      Hi, Some tweaks can change a lot. - Is it possible to set an option to use "enter" key to dismiss/reply warnning messages? - change /giveid "player" "item" "ammount" to /giveid "player" "ammount" "item" - /destroy_entity to destroy an entity AND its turrets. Not have them floating around in...
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      Ladders!

      like this?
    12. E

      The Vacuum pipe - a solution for fast travel in astronaut mode!

      Both ideas work. Manipulation of gravity is not a big deal (in the future!). My system uses Vacuum to propel a \"capsule\" in whatever direction the \"air\" is flowing.. So you can go any of the 6 directions, make corners, move up or down, etc... The idea of using gravity works somewhat the...
    13. E

      The Vacuum pipe - a solution for fast travel in astronaut mode!

      thanks for the support guys
    14. E

      The Vacuum pipe - a solution for fast travel in astronaut mode!

      (ingame screenshots... ;) )
    15. E

      The Vacuum pipe - a solution for fast travel in astronaut mode!

      The Vacuum pipe - a solution for fast travel in astronaut mode! What's is it? The vacuum transportation system is used in many buildings today to fast transfer documentation to other rooms within a building. It's also a viable solution for transporting people, but it's not implemented...
    16. E

      AntiCheat

      Use sm:\"nick\" on your blacklist. Give it a test, and let me know how that worked.
    17. E

      Skin options

      that\'s the point of all this thread, technicall details apart.
    18. E

      Skin options

      technical arguments aside, do your agree that this options should exist?
    19. E

      Compilation of Ship Classifications to date

      Any advances on that classification analysis?
    20. E

      I Say! A Genteel Permutation of Spaceships! (FLYING TOP HAT)

      Amazing hat. Does this come in drone size too?