All of these analogies are what this would be intended for, to add some realism to the game like picking off ships from a faction without them finding out and declaring war, or find out who's been messing with your assets. Would spawn healthy competition.
A feature that lets you scan a damaged entity and tell you the name of the ship, or pilot, or faction,(should be interchangeable) who attacked that entity, but would only last an adjustable amount of time (1 universe day by default) for balance.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.