Search results for query: how many block IDs

    1. The following words were not included in your search because they are too short, too long, or too common: how, many, IDs
    1. colonel lacu

      CRS-Haparanda V1

      Support ship for fleets or alternatively a regional Multi-purpose workhorse. Mainly intended to land on platforms, but comes with 2 deployable docking rings. Features a Ramp entrance and a cargo elevator to the ground. There's a small shuttle held in a shuttle bay and a smaller speeder held...
    2. F

      Gatehouse Station 4

      Gatehouse: A near future civilian space station for roleplay/scenery purposes mainly. I built most of this station way back in August 2023 but didn't post it here 'cause it was largely unfinished. It still needs a lot of work, particularly in the transit between the different hab rings and...
    3. colonel lacu

      Community build contest: VIP shuttle/ small yacht (Concluded)

      Ratings for the competitors. The scores get more difficult to improve the higher you go, so closer you get to 100 points, the more I will nitpick. Iota v1.0 by Ua2hk Exterior: 11/20 points Ua2hk has one of the most interesting styles I've seen anyone use in this game. The ship uses chamfered...
    4. Papy McBites

      Black Diamond - I lied lmao

      evidently I forgot to subtract 1 from the dimensions on account of odd-symmetry with the middle block when making the frame I was building within to limit to 100x100x100 dimensions, and I made it 1 block too wide... so ignore where I said it fits within the dimensions lol fortunately I wasn't...
    5. C

      Helios Class Yacht [ORBA Fleetworks] Block 1A

      -------------------------------------------- -== /// ORBA FLEETWORKS /// ==- -------------------------------------------- The ORBA Fleetworks Helios Class Yacht is the peak of luxury packed into a precision engineered and finely crafted Artisan hull! With no expenses spared, ORBA engineers...
    6. Papy McBites

      Black Diamond 1

      It's been a long time since I've played this game, even longer since I've actually finished a ship I started, I was disincentivized to play following the complexity of power 2.0 coming out and never bothered to learn reworks until making this. Behold, the culmination of 3 weeks of half...
    7. T

      How to modify reactor output?

      To modify reactor output in the current version of StarMade, you need to edit the blockBehaviorConfig.xml file. Locate this file in your game directory under StarMade/data/config/. Open it with a text editor and search for the reactor block settings (likely under power or reactor entries). Look...
    8. DeepspaceMechanic

      Systems / Volume Breakdown. How to build systems 101.

      Came back to this guide to calculate the block requirements for a ship with almost exactly 1,000,000 blocks of available internal volume. I ended up copy-pasting the original post, and adjusting its numbers to fit the current game configs. Two configs have changed that significantly affect...
    9. DeepspaceMechanic

      "Optimus-9000" heavy turret pack - Redesigned base for better volume efficiency

      Turret bases significantly reduced in block count. Included bowl template reduced in volume, allowing for an additional 2850 blocks below it (that's almost half of the 6000 reactor blocks needed to power one such turret).
    10. TheDerpGamerX

      SpaceGuard 1.0.9

      SpaceGuard Description SpaceGuard is an all-in-one anti-cheat, anti-alt, and general security mod for StarMade servers. Features Alt Detection: Blocks non-admin users from logging in under an alternate username. VPN, Proxy, & TOR Detection: Detects 98% of VPNs and blocks them. Anti-Cheat...
    11. DeepspaceMechanic

      Wonder if they'll ever change SMD's account creation process, to block out automated attempts...

      Wonder if they'll ever change SMD's account creation process, to block out automated attempts? When the time comes and all StarMade activity will cease, this place could serve as a decent memorial for the community and their productions... It'd be sad if such a memorial place would get...
    12. eatsomedust4

      How do I reboot my ship?

      doing anything with the overheating shipcore like placing a block on it will reboot it
    13. Daeden_

      3D model importing guide: Faster, Better, (Stronger?)

      spacie, do you still have the files for this ship and the Hilgarian mothership by chance? The dropbox links have expired, and I'd love to see this in-game. No worries if you don't have them anymore. Thanks for creating these!
    14. DeepspaceMechanic

      "DMINT" prefab interior module pack - Further minimal fixes

      prisoner robots in detention bay slightly restyled, as well as their cells fixed a single mispositioning of a placement guiding block in large mineralogy lab metal bar corners instead of light corners in decontamination facility improved the password entering instructions on password-secured door
    15. C

      Sparrow Class Corvette [ORBA Fleetworks] Block 7E

      -------------------------------------------- -== /// ORBA FLEETWORKS /// ==- -------------------------------------------- The ORBA Fleetworks Sparrow Class Corvette is a small but highly potent multirole military corvette, designed to fit multiple missions including security patrol...
    16. Lecic

      how do you get rid of shilds quickly

      Beams don't make for great anti-shield weapons because of their damage falloff with range. I would recommend cannons with EM effect personally. You should ALWAYS go for 100% tertiary effect, because it's basically free mass. Dust, your reactor and weapons are probably too small compared to the...
    17. Lecic

      still worth it?

      I don't think anyone is still hosting any 0.199 servers. The game barely has living 0.2 servers.
    18. A

      still worth it?

      So, is there any server that is still alive or not completely dead, using the old power system (with no reactor chambers and kind of limited to 2M e/s through diminishing returns)? (I would also enjoy the old way of automated propulsion through push effect which can be controlled from a "Ship...
    19. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks :) The idea for that drawing machine came from simplifying a similar design I came up with earlier, but chose not to bother building: a 3D replicator. Imagine a brick of many area-trigger blocks, and a different brick made up of open, invisible plex doors (same size and shape, both...
    20. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      I went through the creative mode inventory, and checked all of the relevant blocks that either have no orientation selection at all, or have only a few options (often 6 out of the 24 possible orientations). The only ones that yield extra orientations via copy-rotate-paste are warheads, hazard...