Recent content by Zaflis

    1. Z

      Some safety from pirates in spawn area

      So after long pause from game i came back to try what's new. I built a small ship and was a bit idling around next to spawn station with a friend. Pirates came and destroyed my little starter "ship" in a second... Luckily i had just enough of money left to make a tiny salvager ship. Would it be...
    2. Z

      Uploading .sment without uplinking...

      http://star-made.org/search/node/sment%20file http://star-made.org/content/how-get-sment-file That said, it looks like you can only submit ships ingame, not upload through website.
    3. Z

      Getting higher tier pirates to spawn

      Are you really sure they aren\'t spawning, or just not seeing them? Try doing a /search blueprintname I\'ve seen pirate ships spawn, of roughly few thousand mass.
    4. Z

      [Solved] Error when changing memory setting/Allocating more ram

      Start the Starmade Launcher, and look top left Options menu, there\'s Memory settings. There is 2 tabs, Client & SinglePlayer, and Dedicated server. Set Maximal Memory in both of them to 1024.
    5. Z

      Docking Beam

      Try placing a cockpit 1 block above the core. Also the beam might not reach more than 50 blocks from core.
    6. Z

      Weapons Not Firing Properly

      Do you at least have 1 unique cannon at the front-most Z of the cannon groups? I know it might not be enough to fix the bug entirely, but it might help. (Also Shift+V pointed at cannons a few times makes sure the internal cannons are all connected too.) ###### ####### ---> output at least 1...
    7. Z

      Symmetry bug.

      Ships as well as planets, asteroids and stations are made of 16x16x16 chunks. If my theory is right, symmetry plane is bugged and can\'t at the moment create new chunks, or if it can, it works a little \"randomly\". So you have to create the data chunks first before you start detailing. 1 long...
    8. Z

      Give command broken

      Just because the links are missing from the thread, here you go: Admin commands list http://star-made.org/content/admin-commands Item IDs: http://star-made.org/wiki/item-ids
    9. Z

      Ship Docking "area too small"

      I don\'t know what else to tell you. Even turret faction no longer matters. I even reset faction signature on my turret\'s faction module and was still able to dock on my faction ship. There are many blocks on same level as turret core, but nothing below it. This thing just works (i have these...
    10. Z

      Kill by a ship that is not around me

      Grats, now you have evidence to report to the server admins :)
    11. Z

      Why does the .Starmade folder exist?

      The Starmade folder contains game binaries, universe you are playing in single and multiplayer, and all blueprints. If you have any executable on your desktop, you are doing it wrong though. Move the exe and folder somewhere else, and make just a shortcut to it on desktop.
    12. Z

      Topic Locked - No reason given

      Some/many game developers use Cheat Engine themselves to patch their potential abuse-mechanics. There are ways to counter memory editing, 1 is changing the memory location of variables semi-realtime. If, say player credits were saved in a 1 class, if client clones the class instance and disposes...
    13. Z

      do shields block 100% damage.

      Shields do not synchronize at all. It\'s only based on projectiles hitting or not. And they hit differently on server and client.
    14. Z

      do shields block 100% damage.

      That\'s exactly what Schema was talking about in the news post. Shields value is not synced with server. If server registers hit but you don\'t, then your ships shield value is different on server than on your screen. You think shields are not gone but on server they are, and that is why blocks...
    15. Z

      do shields block 100% damage.

      You guys should read news more carefully :p Especially this one: http://star-made.org/content/starmade-009396-docking-area-fix-shooting-direction-fix A very old bug that finally got fixed. The bug messed with the direction lasers are shot on clients if fired from another sector. That made it...