Recent content by vernes

    1. vernes

      White Boxes in the Galaxy Map

      Was hoping someone at least found a workaround
    2. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      Patience? You take us for reasonable people!? (╯°□°)╯︵ ┻━┻ I kid I kid ┬─┬ノ( º _ ºノ)
    3. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      It sounds nice, but that's the fronend of the feature. In the backend, in the gamecode they would add the feature that you can change the entitytype/core-type of an entity (in this case, your ship). But once they add this, it seems to me a tiny step to add this to stations as well. and...
    4. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      Ah yeah, you did mention that. For the rest of your post, the current system has to assign a concrete entity type to allow certain functions to be added to your craft. Allowing a shipyard to function on a ship based on its mass is not possible (afaik). The ship has to be assigned a different...
    5. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      Since a capital ship is kinda like a station, we could ask to add derelict capital ships. Just like a station, you have to claim it with a stationcore and pay the repair cost to remove the derelict status. Then you have to fix the missing parts. There, this is what I mean with 'helping', add...
    6. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      But it's a CAPITAL ship, imagine an episode of Star Trek where they fly around in a roundabout with a partially finished 'Enterprise' attached to their rear. "Yeah we got lost in this tiny ship but we'd figure we'd just build a larger ship that will be able to get us home faster, we're just...
    7. vernes

      Red Shift (#1 On the official list!) - NO LONGER ACTIVE!!

      What a incredible stupid way to have to end your server. And the host was unable to fix it?
    8. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      But what if the station thing is the bootstrap for going capital ship? It's the 'thing tm' you need to dig through before getting to the sweet nomadic chocolate centre. After you have your capital ship, you can disassemble your station and never look back.
    9. vernes

      Red Shift (#1 On the official list!) - NO LONGER ACTIVE!!

      This server has gone missing without a trace. correction, they stopped the server with a trace: http://shift.network/
    10. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      First statement you said: "are already" which was odd, since as far as I know, this feature does not exist, so how can a feature that does not exist be at an disadvantage already? Next you correct me with an slightly different statement: "they would be". This along with your explanation...
    11. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      We have mobile bases now? That's odd. So howmany shipyard modules does your mobile base have? Does it have a warpgate ?
    12. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      Direct restrictions: No home-base protection Can't dock Greater mass (requires more thrust) Can't jump (perhaps only via warpgate?) Shipyards require more power or takes more time to build. more to come? Indirect restrictions: All blueprints in shipyard can be stolen when ship is...
    13. vernes

      Read by Schine Mobile Shipyards (shipyards on ships)

      OP should make a nice bullet -list of all the balancing factors mentioned here. I've seen a couple of restrictions that would make a moving spacestation realistic. I like the "can't dock" and the "can't be a home-base" ones. It's a moving station and as such, should be top heavy because of...
    14. vernes

      another hyperspace idea

      I don't like the warp 10 concept of startrek. Because the concept of warp drives is that it compresses and decompresses space in front and back. Gravitationally speaking creating a downwards slope for the ship to fall down off. Warp 10 is just a steeper slope. What I would accept about...
    15. vernes

      another hyperspace idea

      Just like they quit because of pirates.