Recent content by Nunki

    1. Nunki

      StarMade Dev Blog 17 November 2017

      But first you have to penetrate ship defenses. It takes time. No wonder Shine does not want to listen to you.
    2. Nunki

      StarMade Dev Blog 17 November 2017

      If a turret is inside shield bubble, it is protected by said boubble. If the shield is depleted, the armour (and turret's structere itself) on that turret should protect the turret docking point. So when can it be shot off early? Or am I missing the point entierly and you mean that turrets...
    3. Nunki

      StarMade Dev Blog 17 November 2017

      But turrets ARE extra things slapped on a ship. And being able to destroy them before blowing up whole enemy ship is a great feature. Look at World of Warships: you can disable enemy batteries to the point he has to turn his ship to return fire. Turret as an integral part of the ship would not...
    4. Nunki

      XT-3A2 - Improved PD turret elevation

      Improved PD turret elevation.
    5. Nunki

      XT-3A2 1.1

      Prototype of a two seater, carrier based space fighter/strike fighter (although carrier is still in design phase). As with XT-2A3 - it has no official designation, so resonable ideas are welcome.
    6. Nunki

      XT-2A3 1.0

      Prototype of a compact, single seater, carrier based space fighter (although carrier is still in design phase). It has no official designation as of yet, I'm open to suggestions.
    7. Nunki

      Looking for carrier ship logic help

      You can turn off pick-up points with logic? I didn't know that.
    8. Nunki

      Looking for carrier ship logic help

      Since I don't want to spampost new thread and the topic also fits mine question, I'll just drop it here: Is there a way, other than tweaking the server config, to configure the speed at which things are shootout from the shootout rail? I'm trying to build a tug that would be able to auto pick up...
    9. Nunki

      SigmaSec SF-1A2 Outlaw 2015-08-26

      Foreword This is my first upload. I know it's not perfect and not the best looking one, but I want You to test it a bit, provide some constructive criticism (I didn't test it against any player made ship, only against the AI pirates in SP). For one, I have no idea and couldn't find how to name...