Recent content by ne3zy

    1. ne3zy

      Read by Council A Total Revamp of Combat

      Sensor changes are good, however I have some suggestions: - In my opinion your beam changes don't have enough range, beam should be the default long range weapon not cannon. - You should be able to release the beam-pulse when you want to once you hit 30 seconds of charge (with less...
    2. ne3zy

      Read by Council Locking System

      I agree because we have logic for that we shouldn't have it has a separate feature, however logic should take less space because right now you can't have a logic system in a small ship.
    3. ne3zy

      Things You Never Use

      pulse because it's simply useless and rails because having 20 different entites just to make some doors in my ship is not worth it
    4. ne3zy

      Read by Schine Mass enhancers are stupid

      I agree about mass enhancers being annoying
    5. ne3zy

      Engine Porn

      thanks
    6. ne3zy

      Engine Porn

      how do you make engines with light? I'm a old ice crystal man, do you use crystal armor?
    7. ne3zy

      my experience with fleets

      Imagine the epic fights once fleets are finished, the combat system reworked and the game optimized!
    8. ne3zy

      Infrastructure vulnerability in Starmade

      Agree 100% invulnerable bases make all the multiplayer scene useless. Also, good job on the faction point block idea, I would like to see something like that in the game!
    9. ne3zy

      Planned Save the Isanths!

      I personally don't care of isanths but I think they shouldnt be the first default pirate ship because they are too strong when you begin the game, maybe keep them for a later stage or make a new version of the ship
    10. ne3zy

      n3 fleetworks

      Welcome to my shipyard thread! You will find below most of my ships. Feel free to share your thoughts about them! n3LF
    11. ne3zy

      Recognized Cloak, Jam, and Scan. System Revamp

      Why not if it can only do that, otherwise every ship will have cloak
    12. ne3zy

      Read by Council Docked entity limits? Simpler Turret system

      not only we need this but we also need something for the rails to be a part of the ship too
    13. ne3zy

      Recognized Cloak, Jam, and Scan. System Revamp

      I like your suggestion but I don't think a ship should be able to be permanently cloaked even if designed correctly
    14. ne3zy

      Recognized by Council Resources Overhaul

      very good suggestion nothing to say
    15. ne3zy

      Recognized Fuel mechanic proposal

      very good idea!