Can we at least agree that for as long as planets generate tremendous lag they remain useless at any size?
Given that the lag issue must eventually be fixed...we want 'em big as can be.
It is fair to say that his should not be only method of rating buildings & cities but I think it has a place in the options. True not all admin will want more 'duties' to perform but some would really run with idea.
Absentee admin: Building judging would not have to be a constant chore, more...
First, firstly ...is not a word.
If you are going to start quoting logical fallacies don't use a straw-man argument to do it. If your judgement comes off cloudy, stop arguing emotionally and make good points. I could care less about who agrees with whom.
Secondly: also...not a word.
So...
A culture-win...how Civilized. ;)
A city should win it's rank by impressing the admin of a MP game. (No idea about SP) The admin deserve the voting privilege automatically. Voting rights could be decided as part of the server set-up.
Maybe use a minimum sized building (with windows & doors)...
There may be a helpful computer guru willing to advise, but you will need to quote some system specs of your computer.
I suggest starting in single player mode until you get the kinks worked out. A three block ship should be nimble and easy to steer/accelerate: check your key-bindings. It...
Over time I have come around on fuel as it's potential usefulness. I don't have some grand system figured out but rather guidelines for consideration. These are just opinions & ideas. Use as you see fit.
Things to avoid when designing a fuel system:
-Fuel should never require grinding to...
Mega factories can lag me out when I get too close. Standard logic is not too bad but there is a tipping point for everything at a certain scale.
[Good on you, mate. Here is a little drama that plays out regularly on PvP servers.]
Noob: 'Help, I'm being attacked by some jerk at the...
I like the fake bubble-shield idea. It seems plausible and I would consider it useful, tactically. (y)
Not too sure about the deflector thing though. Wouldn't it need to do a bunch of collision checks...just to avoid...those...collision checks? :cautious:
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