Recent content by lman94

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      Important request on the topic of the 100% loading crash

      people can be so difficult sometimes can't they? anyway, I have windows 8.1, and the game hasn't worked in the past. so I tried the dev version. still didn't work. don't have time right now for step 10 ect. will try get you the logs later. in the mean time, at least we know the fix didn't work...
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      Who else doesn't like the new planets?

      how to get disk planets in 3 easy steps 1: start game 2: find dodecahedron planet 3: detonate said planet you now have twelve disks across several sectors, each with it's own gravity. if these disks are too small, increase the planet size in the config.
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      People with slow Computers

      well, I have a 1200% new laptop and a I can't play starmade at all simply because I have an Intel processor with built in graphics. my NVIDIA GeForce GTX 760M graphics card dosen't matter because starmade and Intel don't like each other. so count your blessings, at least it loads. (and yes, I...
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      new change must happen

      well, i think we can conclude that you are not a native English speaker. I have seen some very bad spelling and even grammar from native English speakers, but your sentence structure incorrect to a degree that only a foreigner would ever approach. on the instanced planets, how would you choose...
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      Weapon discussion thread

      this may have been stated to many times already, but maybe that is because people do not understand. THIS IS ALPHA. SAYING THAT A CHANGE WILL BREAK EXISTING DESIGNS MEANS NOTING. yes, adding power requirements for shields will change existing balance. that is the whole point. the goal of this...
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      An Idea for Turning Speed

      those wheels are NOT a form of thrust. thrust is obtained by ejecting matter in the opposite direction as the desired one. those spinning wheels, aka reaction wheels, can only rotate the craft. you need thrust to move it laterally.
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      New Pulse weapon, somewhat underwhelming.

      is what you are supposed to get. this is not a projectile weapon.
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      The comprehensive StarMade suggestion

      posting this in several separate forums wouldn\'t work because each part is dependent on the others. some details could be removed, but all in all, it is one interlocked, original suggestion that significantly changes many aspects of the game. in fact... this is almost enough info to build a...
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      Suggestion for (Oh God) Big Ship Vs Small Ship.

      remember that every extra thruster on that ship is more power consumption, and less room for other systems. also, mor ship systems are more mass, requiring more thrusters, then even more power. also, exposed surface area of the thrusters should have an effect. this will help ensure that small...
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      Suggestion for (Oh God) Big Ship Vs Small Ship.

      it is a simple way to implement the OP because larger ships, due to leverage, would be affected more by this. the calculations might be a bit complicated, but would be relatively easy to get. however, thrust to mass ratio should have an effect.
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      cockpit fixing mod

      that is not part of IC2, but is a mod for IC2 called nuclear control
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      AI (Dave)

      it\'s looking to be as significant to starmade as 1.8 was to minecraft.
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      Suggestion on the AMC animation

      there are only two flaws I see here. the first one is merely in the phrasing. you said that red light has a \"high wavelength\" while violet has a \"low wavelength\". I assume that by high and low you mean long and short respectively? since wavelength is measured in actual length (i.e. 6.2...
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      Artillery Proposal

      is a bad idea when the player base is as small as it is. on the other hand, most small factions would only have one base, their home base, which is invulnerable.
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      Better Shop Control.

      you gave reasons for your idea, you gave details about implementation. you even added a nice convenience in your idea. (this is after seeing \"warp drives, that is all\" as the entirety of a post) now, on to the idea itself. I think that there is a way to set prices, though I have never tried...