Recent content by korxysn

    1. K

      Power generator logic check

      got a question about power generation logic that has me confused. im working on a space station power grid thats in a fairly massive box. now, having played the game prior, i remember roughly the systems for power grids - namely you 'draw' a cube with each power core, the bigger the cube, the...
    2. K

      Ship Suggestions

      note, some of this is already in and i realize, but restating it is part of the train of thought and logic behind the thought. sorry in advance for doing that; oh and sorry for the rambling nature of this post. long day at work and i was/am tired when putting this up, and wanted to post it...
    3. K

      Three Dimensional Calculations

      hm... a different way to explain what im trying to say - assume the universe is one big square grid. each planet is a cube. each planet would then have a \'core\' (a block or series of blocks near the absolute center of the cube structure) polar coordinates are defined by direction and...
    4. K

      Three Dimensional Calculations

      im a coder myself, although amateur, and i just checked back in on starmade (havent touched it in a bit, busy busy busy) and saw the post on three dimensioal planet calculations... what about using polar coordinates from a designated 'core' of the planet, where the planet is split along...
    5. K

      Locking Admin catalog

      cant figure out how to do this - how do i lock the Admin tab in catalog so that everyone cant just go in and unlock whatever they want?
    6. K

      Faction Salvage Problems

      i dont believe so, last week i think i got a message when i hit an allied space station and ship that you cannot harvest allied ships. not entirely sure when/why that changed, but the latest version you can destroy/target faction allied ships just fine...
    7. K

      Suggestions Set

      sorry to lump these together, might split em out but didnt wanna flood the forum. Suggestions- Offensive laser- drains a large ammount of energy per second to create a consistant beam. More effective against hull, but less effective against shields. IFF - make Faction Modules useable only...