@ECHO OFF
SET BINDIR=%~dp0
CD /D \"%BINDIR%\"
java.exe -Xmx(total ram for game)G -Xms(starting amount)G -jar starmade.jar -client
Anyways he shouldn\'t be able to run out of ram, since the pagefile/swapfiles exist to facilitate more ram usage than is availible in system memory.
The other...
Write a script like this one
#!/bin/bash
cd \"$(dirname \"$0\")\"
java -XX:MaxDirectMemorySize=1G -XX:hashCode=5 -Dsun.lang.ClassLoader.allowArraySyntax=true -Djdk.map.althashing.threshold=128 -Djava.nio.channels.spi.SelectorProvider=sun.nio.ch.EPollSelectorProvider...
Something you probably already know, but......
200x200x200 area ships, send astriods flying everywhere, which collision spams the server and client leading to lagg.
Would ray tracing and volumetric rendering from a Sparse Voxel Octrees fix collision issues?
Other ideas that might be used in your game.
http://www.oocities.org/tzukkers/isosurf/isosurfaces.html
Anyways I\'m ok with the nerf, but missiles need buffing bad.
If I can take the enemies sheilds down, then the sd missiles need to lock on faster, or lock on while you are firing your amcs, and stay locked on when you switch to missiles and fire them.
They also need to have the flight speed...
-XX:hashCode-XX:hashCode-XX:hashCode-XX:hashCode-XX:hashCode-XX:hashCode-XX:hashCode-XX:hashCodeI found out that starmade spends a good amount of time on hashes. Thus you should check and see if this is 5 by default or simply add this line. It enables an algorithm that scales better with...
Upgrading java or choosing a different java vitural machine can help with performance
Java7- many have reported considerable performance gains over java 6 with java 7
http://www.oracle.com/technetwork/java/javase/overview/index.html
Java8 - I have read the source code, and many optimizations...
http://docs.oracle.com/javase/7/docs/api/java/nio/file/package-summary.html
Created-By: 1.6.0_19-b04 (Sun Microsystems Inc.)
Should also consider moving to Java 7
http://imgur.com/tyNPdAz,H5QfsMH,TdkYTgn,jsaEkek,5Va111k,tBy47Zv,5ZkBQAT,2EarTjT,FdANS0C,YmLWxdq,u6R6Bkj,MNCzCJz,Hb51Eep,In0NZVg#0
A collection of texturepacks. Enjoy.
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