Recent content by downedpilot

    1. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      thats vurry vurry nize
    2. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      Sure thing dude, just let me eat first, I've had a long day
    3. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      huh, well, once again, if you would like the transforming veritechs as well, I can give those to you once I'm finished. Keep in mind, they're a bit big
    4. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      That makes sense, and I love how you were actually able to make it transform, I'm actually working on a veritech right now so I can scale my version of SDF-1 to match it. I have played SM religiously since it was released, so this whole project should be done within the next week or two, the...
    5. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      if that's what you're going on, why even have it transform in the first place, that kinda ruins a lot of the functionality of the vessel unless you are going to use massive manned turrets
    6. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      I can kinda see that, but then again, would you rather have a pugged* ship, or something that looks exactly like the real deal? *Making a ship much more shortened in length compared to what it should be effectively giving it a pug nose
    7. downedpilot

      Macross SDF-1 Battle Fortress transformation test

      idk if its just me, but I think you pugged* the SDF-1, if I remember the anime correctly, and looking at the model SDF-1 that I have on my coffee table, Id say that it should be much more elongated. In a few days, I'll take my shot at making the SDF-1, maybe I'll end up encountering the same...
    8. downedpilot

      Read by Schine Accelerometer (Logic Block)

      Personally, I just think that the inner ship remote can do functions like that without all the extra hassle of creating a new block with different logic functions
    9. downedpilot

      Read by Schine Accelerometer (Logic Block)

      I dont see how this is an advantagious feature however, maybe for display blocks, but as for a logic input, especially for nodes that activate whenever you slow down, that type of logic would need a hell of a lot of fine-tuning, not just whenever you press S or Q it will activate. if it is like...
    10. downedpilot

      Read by Schine Accelerometer (Logic Block)

      So what your saying is you want a ship that will lower landing gear in space, as well as open the doors while in space... if your saying thats for planetary use, then may God have pity on your laggy soul
    11. downedpilot

      New game mechanics that would diversify combat

      Not one for reading then?
    12. downedpilot

      New game mechanics that would diversify combat

      while that is true at the moment, this system is heavily dependent on the crew system, which will pretty much require you to have interiors thanks for the summary, I'm sorry if I type a bit too much, and as for the etc. power would say it is generating more than it actually is, energy based...
    13. downedpilot

      New game mechanics that would diversify combat

      ok, well, thanks I guess, I try to make my posts as descriptive as I can, that way if a dev likes it, they don't have to do much thinking for how the idea will work, but have a significant outline. anyway, glad you like the idea, please share it so that it may be implemented
    14. downedpilot

      New game mechanics that would diversify combat

      As we all know, combat in StarMade is very bland and seems to repeat the same formula, fire all your weapons as fast as you can and if your shields go down, give up, but I believe with the addition of some new features as well as the upcoming crewsystem will allow combat in StarMade to become...