I think ramming is one of the easyest ways to damage ships.
but at the moment, we have a ramming block that can be shot before ramming.
also it will damage you probably more then the enemy!
besides that, in servers ramming is almost illigal.
as it creates lag and weird things that you are stuck in each other.
my solution!
tesla blade.
my own very creative idea of a cool ramming system!
this is a rough sketch of what it would look like!
its energy based and when you ram somebody the blue energy line disapears!
to get it back to working you'll need to charge it!
it does no damage to your ship!
it look awesome!
it can be stacked!
usefull to do more damage!
WARNING NOTE:
i am totaly not creative as you probably already saw.
this idea and the pictures are from the game ROBOCRAFT.
although it is from an other game, we can use the idea!
because common, it is a cool thing.
I want to mention that it would only be usefull with manovable ships, the ones that are able to dodge and such.
to make sure that people don't overdo it, there would be a mak of stacking.
also, as the blades are always shown, the uphold costs energy.
there is also a second option:
the blade charge costs a lot of energy, the uphold too.
the charge takes longer. damage is a fixed amount.
BUT to compromise this, the tesla blade insta breaks blocks!
so think of the blade being 3 blocks wide. on hit it will take the 3 blocks that it is hitting out.
so if you have a blade of 10 wide, it will take out 10 blocks. no matter how many shields the opponent has. so if you see a tesla blade, you go like "oh god GOD GOD NO" it's coming!
but this would not be possible on small ships as they would have too less energy.
btw the wider the blade, the more energy and cooldown!
remember this is an option.
but at the moment, we have a ramming block that can be shot before ramming.
also it will damage you probably more then the enemy!
besides that, in servers ramming is almost illigal.
as it creates lag and weird things that you are stuck in each other.
my solution!
tesla blade.
my own very creative idea of a cool ramming system!
this is a rough sketch of what it would look like!
its energy based and when you ram somebody the blue energy line disapears!
to get it back to working you'll need to charge it!
it does no damage to your ship!
it look awesome!
it can be stacked!
usefull to do more damage!
WARNING NOTE:
i am totaly not creative as you probably already saw.
this idea and the pictures are from the game ROBOCRAFT.
although it is from an other game, we can use the idea!
because common, it is a cool thing.
I want to mention that it would only be usefull with manovable ships, the ones that are able to dodge and such.
to make sure that people don't overdo it, there would be a mak of stacking.
also, as the blades are always shown, the uphold costs energy.
there is also a second option:
the blade charge costs a lot of energy, the uphold too.
the charge takes longer. damage is a fixed amount.
BUT to compromise this, the tesla blade insta breaks blocks!
so think of the blade being 3 blocks wide. on hit it will take the 3 blocks that it is hitting out.
so if you have a blade of 10 wide, it will take out 10 blocks. no matter how many shields the opponent has. so if you see a tesla blade, you go like "oh god GOD GOD NO" it's coming!
but this would not be possible on small ships as they would have too less energy.
btw the wider the blade, the more energy and cooldown!
remember this is an option.
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