P.S (Pre Scriptum): I apologise in advance if this or something similar to this has already been suggested, my internet is really slow right now and it makes navigating this site really difficult.
-- The Problem --
Factions can not easily be visually identifiable without making insignia out of blocks (something that is REALLY hard to do (especially with circles))
-- The Solution --
Incorporate Flags that people can dye or place a faction design on.
-- Suggestion for how to incorporate this solution --
Acquiring Flags
Flags can be bought at a shop or manufactured with fabric (probably made with plants e.g Yhole?) The flags can then be dyed using paint, producing a coloured flag, or combined with a Faction Module to give you a Faction Flag that will use the faction flag design.
Faction Flags
A faction flag would use a faction design uploaded by someone with the authority to do so (faction permissions). In the factions tab there would be an option to upload a .png image from one's computer to use as the design. To prevent spamming I recommend a dimension limit (I will explain why later).
Flag Sizes
A default flag would probably be 1 metre high by 1.5 wide, flags can then be combined to create larger ones. 2 flags put together would make a flag that is 2 metres high by 3 metres wide, etc. (Probably to a limit).
However with faction flags scaling would have to work a bit differently; As people are going to be uploading flags of different preportions you can't have a set ratio (i.e 1:1.5) like you can with basic coloured flags, so I think that a default faction flag should be 1 metre by n metres where n is a number suitable to the dimensions of the .png image that has been uploaded. And it is for that reason that I think it is essential for there to be a size limit on the .png, or else some troll could upload a .png that is one pixel high but 4,000 pixels wide and have a 1 x 4,000 metre flag.
Flag Use
Okay so you have your flag, it has your factions flag, it is the size you want, and thanks to the limits it is not several kilometres long. What do you do with it? As in real life there are really only two ways to set up a flag, hanging from a wall, and flying from a pole. So you get your flag, hold it in your hand, walk up to your wall and/or flagpole, and you left click that sucker down. It goes to the top of the flag pole or sits on the wall all snazzy like.
Flags and Faction Modules
Okay so Faction A has a flag sitting on one of their planets it has Faction A's design on it, all cool, but then, Faction B comes a long and conquers the planet, gets rid of Faction A's faction module and replaces it with their own, The flag should then Automatically change designs, so that the flag allows for a visual change when the planet changed ownership. EDIT: The advantage of this relationship is that ship blueprints with a flag on it will change when someone puts their signature in it after spawning it.
This concludes my suggestion, if you have any questions or suggestion please put them below.
[DOUBLEPOST=1421421012,1421420542][/DOUBLEPOST]FIRST! Sorry I had to do it.
-- The Problem --
Factions can not easily be visually identifiable without making insignia out of blocks (something that is REALLY hard to do (especially with circles))
-- The Solution --
Incorporate Flags that people can dye or place a faction design on.
-- Suggestion for how to incorporate this solution --
Acquiring Flags
Flags can be bought at a shop or manufactured with fabric (probably made with plants e.g Yhole?) The flags can then be dyed using paint, producing a coloured flag, or combined with a Faction Module to give you a Faction Flag that will use the faction flag design.
Faction Flags
A faction flag would use a faction design uploaded by someone with the authority to do so (faction permissions). In the factions tab there would be an option to upload a .png image from one's computer to use as the design. To prevent spamming I recommend a dimension limit (I will explain why later).
Flag Sizes
A default flag would probably be 1 metre high by 1.5 wide, flags can then be combined to create larger ones. 2 flags put together would make a flag that is 2 metres high by 3 metres wide, etc. (Probably to a limit).
However with faction flags scaling would have to work a bit differently; As people are going to be uploading flags of different preportions you can't have a set ratio (i.e 1:1.5) like you can with basic coloured flags, so I think that a default faction flag should be 1 metre by n metres where n is a number suitable to the dimensions of the .png image that has been uploaded. And it is for that reason that I think it is essential for there to be a size limit on the .png, or else some troll could upload a .png that is one pixel high but 4,000 pixels wide and have a 1 x 4,000 metre flag.
Flag Use
Okay so you have your flag, it has your factions flag, it is the size you want, and thanks to the limits it is not several kilometres long. What do you do with it? As in real life there are really only two ways to set up a flag, hanging from a wall, and flying from a pole. So you get your flag, hold it in your hand, walk up to your wall and/or flagpole, and you left click that sucker down. It goes to the top of the flag pole or sits on the wall all snazzy like.
Flags and Faction Modules
Okay so Faction A has a flag sitting on one of their planets it has Faction A's design on it, all cool, but then, Faction B comes a long and conquers the planet, gets rid of Faction A's faction module and replaces it with their own, The flag should then Automatically change designs, so that the flag allows for a visual change when the planet changed ownership. EDIT: The advantage of this relationship is that ship blueprints with a flag on it will change when someone puts their signature in it after spawning it.
This concludes my suggestion, if you have any questions or suggestion please put them below.
[DOUBLEPOST=1421421012,1421420542][/DOUBLEPOST]FIRST! Sorry I had to do it.