I suggest we set some sort of leveling system to pirate ship and turrets
maybe an equation about shield, shield regen and DPS
So when we travel along universe, the farther we are away from 2,2,2
the stronger pirate will be generated. Maybe every 5 system upgrade 1 level
or farther more, for example, something like this(for pirate ships):
1st system: 3 level-1 ship in a team
2st system: 4 level-1 ship in a team
3st system: 5 level-1 ship in a team
4st system: 1 level-2, 3 level-1 ship in a team
5st system: 2 level-2, 3 level-1 ship in a team
6st system: 3 level-2, 2 level-1 ship in a team
7st system: 4 level-2, 1 level-1 ship in a team
8st system: 5 level-2 ship in a team
9st system: 1 level-3, 3 level-3 ship in a team
10st system: 2 level-3, 3 level-3 ship in a team
And how can we have more different level of pirate ships?
Lets have a pirate ship build contest
maybe an equation about shield, shield regen and DPS
So when we travel along universe, the farther we are away from 2,2,2
the stronger pirate will be generated. Maybe every 5 system upgrade 1 level
or farther more, for example, something like this(for pirate ships):
1st system: 3 level-1 ship in a team
2st system: 4 level-1 ship in a team
3st system: 5 level-1 ship in a team
4st system: 1 level-2, 3 level-1 ship in a team
5st system: 2 level-2, 3 level-1 ship in a team
6st system: 3 level-2, 2 level-1 ship in a team
7st system: 4 level-2, 1 level-1 ship in a team
8st system: 5 level-2 ship in a team
9st system: 1 level-3, 3 level-3 ship in a team
10st system: 2 level-3, 3 level-3 ship in a team
And how can we have more different level of pirate ships?
Lets have a pirate ship build contest