Idea for a 'feature'. Have ship cores actually 'explode' when the countdown completes. Here's what I'm thinking so it's not just some 'ship core bomb' you can toss about:
[DOUBLEPOST=1418410179,1418410009][/DOUBLEPOST]How about adding 'Self Destruct' as well.. for those that just can't bring themselves to scrapping old ships. Same visual effects but no actual damage to anything around them, think of it as a more spectacular delete function.
- When the countdown completes the explosion of the core is in relation to the mass of the ship (remaining blocks). Big ship, big explosion.
- The area of effect of the explosion could be calculated like a missile for damaging any OTHER ships or astronauts in the area. The ship still disappears but it's more dramatic than *poof* gone.
- The cores detonation should be accelerated by more damage to the core (used to due this but I think it's broken right now).
- A large radius effect for a core explosion could be:
- Scanner charging reset in area of effect
- Jump Drive charge is lost in area of effect
- Power stored (capacitor) is reduced in nearly vessels
- Shield damage (but no hull damage) in nearby vessels.
[DOUBLEPOST=1418410179,1418410009][/DOUBLEPOST]How about adding 'Self Destruct' as well.. for those that just can't bring themselves to scrapping old ships. Same visual effects but no actual damage to anything around them, think of it as a more spectacular delete function.