- Joined
- Nov 21, 2014
- Messages
- 2
- Reaction score
- 2
Having an infinite Jump Drive range sounds like a bit of a game breaking idea, but if you introduce some downsides, (for example power usage and load times increasing by a large degree for each sector travelled)
this might just work. also creating a window or some text informing you how far you are about to jump or when you have reached the required distance for a waypoint would be rather useful.
this might just work. also creating a window or some text informing you how far you are about to jump or when you have reached the required distance for a waypoint would be rather useful.