New Eden Fleetworks | EVE Online Ships in StarMade

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    The SBU? About 480~ meters tall.
     
    Joined
    Jun 19, 2013
    Messages
    387
    Reaction score
    62
    • Legacy Citizen 2
    • Purchased!
    • Legacy Citizen
    Wow. It looks really awesome. I wish stations were easier to import/export.
     

    Reilly Reese

    #1 Top Forum Poster & Raiben Jackpot Winner
    Joined
    Oct 13, 2013
    Messages
    5,140
    Reaction score
    1,365
    • Legacy Citizen 8
    • Thinking Positive
    • Purchased!
    I'll tell you whats boring.

    Running out of videos to watch >: (
     

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    Alright guys. I have some exciting news. I think thadius will like it the most. I wanted to test importing a Tengu. For those of you that do not know, a Tengu is a tech III ship. It is constructured out of individual hull sections and assembled as a very unique and personalized ship. It is one of 4 ships in EVE that you can do this with.

    There are 2000 possible combinations for the Tengu hull. There are 5 sections to the hull that are required:
    Electronics subsystems
    Defensive subsystems
    Engineering subsystems
    Offensive subsystems
    Propulsion subsystems

    Now it is difficult for me to import this model because of the way EVE handles it. Each hull section is it's own individual model. In EVE I can see the dimensions for the ship as a whole but not as individual pieces. This means that I have to do my oldschool math ratios/measuring and figure out how big single hull sections are. It takes a bit of work and in the end the result is not perfect. I can adjust it bit by bit till all the sections have lined up nicely with each other.

    Now I have no idea if the sections shown below are as long as they should be but they are fitting relatively well with each other. Just a bit more tweaking and it will be done. Tweaking is easy. Just tedious. Anyway. Here is the result of the first test.



    Here you can see where the different subsystems on the Tengu are located. Keep in mind this is currently comprised of 5 different ships lined up with each other.



    Each hull section will be copy/pastable onto a core that comes with a massive "Tengu Pack" Players will find that each hull section will have its own full interior, module slots and stats. The only thing that wont work like EVE's system is propulsion, as that is based off T/M ratios and not a static number. Anyways, I though you would enjoy. Expect a video on Friday covering this!
     
    • Like
    Reactions: Rumcajz and Mariux

    Mariux

    Kittenator
    Joined
    Jun 20, 2013
    Messages
    1,822
    Reaction score
    658
    • Purchased!
    • Community Content - Silver 1
    • Legacy Citizen 8
    Alright guys. I have some exciting news. I think thadius will like it the most. I wanted to test importing a Tengu. For those of you that do not know, a Tengu is a tech III ship. It is constructured out of individual hull sections and assembled as a very unique and personalized ship. It is one of 4 ships in EVE that you can do this with.

    There are 2000 possible combinations for the Tengu hull. There are 5 sections to the hull that are required:
    Electronics subsystems
    Defensive subsystems
    Engineering subsystems
    Offensive subsystems
    Propulsion subsystems

    Now it is difficult for me to import this model because of the way EVE handles it. Each hull section is it's own individual model. In EVE I can see the dimensions for the ship as a whole but not as individual pieces. This means that I have to do my oldschool math ratios/measuring and figure out how big single hull sections are. It takes a bit of work and in the end the result is not perfect. I can adjust it bit by bit till all the sections have lined up nicely with each other.

    Now I have no idea if the sections shown below are as long as they should be but they are fitting relatively well with each other. Just a bit more tweaking and it will be done. Tweaking is easy. Just tedious. Anyway. Here is the result of the first test.



    Here you can see where the different subsystems on the Tengu are located. Keep in mind this is currently comprised of 5 different ships lined up with each other.



    Each hull section will be copy/pastable onto a core that comes with a massive "Tengu Pack" Players will find that each hull section will have its own full interior, module slots and stats. The only thing that wont work like EVE's system is propulsion, as that is based off T/M ratios and not a static number. Anyways, I though you would enjoy. Expect a video on Friday covering this!
    Very nice. You can save the modules as templates so that players could copy/paste them and build a ship they like.
     
    Joined
    Jun 30, 2013
    Messages
    1,036
    Reaction score
    222
    • Legacy Citizen
    • Purchased!
    • Legacy Citizen 2
    Alright guys. I have some exciting news. I think thadius will like it the most. I wanted to test importing a Tengu. For those of you that do not know, a Tengu is a tech III ship. It is constructured out of individual hull sections and assembled as a very unique and personalized ship. It is one of 4 ships in EVE that you can do this with.

    There are 2000 possible combinations for the Tengu hull. There are 5 sections to the hull that are required:
    Electronics subsystems
    Defensive subsystems
    Engineering subsystems
    Offensive subsystems
    Propulsion subsystems

    Now it is difficult for me to import this model because of the way EVE handles it. Each hull section is it's own individual model. In EVE I can see the dimensions for the ship as a whole but not as individual pieces. This means that I have to do my oldschool math ratios/measuring and figure out how big single hull sections are. It takes a bit of work and in the end the result is not perfect. I can adjust it bit by bit till all the sections have lined up nicely with each other.

    Now I have no idea if the sections shown below are as long as they should be but they are fitting relatively well with each other. Just a bit more tweaking and it will be done. Tweaking is easy. Just tedious. Anyway. Here is the result of the first test.



    Here you can see where the different subsystems on the Tengu are located. Keep in mind this is currently comprised of 5 different ships lined up with each other.



    Each hull section will be copy/pastable onto a core that comes with a massive "Tengu Pack" Players will find that each hull section will have its own full interior, module slots and stats. The only thing that wont work like EVE's system is propulsion, as that is based off T/M ratios and not a static number. Anyways, I though you would enjoy. Expect a video on Friday covering this!
    Dahell criss, were u ears dropping on CR comms? @Chances_Ghost and I were just talking about doing the exact same thing yesterday! cept we're going with a legion.
     

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    Got some swag-ass news peeps. Basically I finished the Velator. This will be the first Rookie ship that is released. It looks great and the stats are as close I could get them. I also managed to finish the Aliastra Edition of the ship which is great. Two more ships off the list for now!

     

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    Oh look. More color variants for the Velator. I have gotten a bit busier so we may end up seeing less stuff overall. At least till one of the games I am playing finishes up. It goes from left to right: Innerzone Shipping Edition, Interbus Edition, Aliastra Edition and Standard Edition.



    In terms of the SBU. I am putting it on hold. Its a bit big of a structure and I got burnt out on it.

    Expect a color variant for the Caldari shuttle this Friday. I will also update the original with a new core placement.

    The Gallente Velator Standard Edition will be released Sunday. It is technically finished and I am satisfied with it. It is the first rookie ship release. The length of the cinematics will increase with the size of the ship so that more is shown off. This will come with a cinematic and the very next day a release video covering all of its features in a NEF episode.

    Next Friday I will release the Gallente Shuttle.

    Of course the last thing I would like to share is the release of the Caldari Dragonfly which was posted last Sunday. Here's a link and the cinematic release.

    http://starmadedock.net/content/caldari-dragonfly-standard-edition.1672/

     
    Last edited:

    Reilly Reese

    #1 Top Forum Poster & Raiben Jackpot Winner
    Joined
    Oct 13, 2013
    Messages
    5,140
    Reaction score
    1,365
    • Legacy Citizen 8
    • Thinking Positive
    • Purchased!
    He streamed them but I was the only one there :(
     

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    HOLY SHIT there is a ton of new stuff coming in the next update for eve.

    First up we got the Amarr Confessor. This is a new destroyer which means I might be able to complete a Tech 3 ship sooner than I thought once I finish the regular destroyers. This thing looks insane for an Amarr ship and I hope its big enough to fit all that detail @TwoNiner will be pleased!



    Oh look I can post the screenshots! Yay

    Next is the Bowhead. This is a frieghter capable of carying 3 fitted battleships across the universe. That means its probably freaking huge. Not likely something I will complete at full scale. I do not know its dimensions yet. My plan for capital ships is to scale them down and remove a large amount of the interiors. This way I can put in the proper number of systems so that they keep their strength and design at the cost of interior stuff. Chances are there will still be a lot of internal stuff there though.



    The ships are also getting a graphical update. More shineys! Not really an impact on my project. It might change what colors I use in some instances. Nothing more. That oracle almost looks ceramic. And the gold only gets goldier with each of these graphics passes.



    The Blackbird, Rook and Falcon are all getting redesigned. So far it looks way more intimidating than the current version which is clunky. I will still make the old version, but the new on will be prioritized first.



    Specific tech 2 versions of the Onyx and Eagle are being made so they will likely have some extra bits put on them. Nothing major really as we have seen it with so many other tech 2 ships.



    The incursus and subequent tech 2 ships is getting updated. Looks more futurey. Not much has changed. It does look sharp though. I have the old version as a WIP and I will release the old version as well. For now it's on hold.



    Updates to asteroid fields in New Eden. This is awesome because I have always though of asteroid fields as being a bit simple and contained. Now they look a bit more chaotic. Nothing really changes for the project. Just thought this was cool.



    Lastly we have color variants for dreadnoughts. Nothing that I will be getting to anytime soon. But I know you guys will be interested in the nice new shiny ships.









    What does this mean for the project? Well I have about 10 new ships to add to the list. Some of them I will not get to for a long time. The new Incursus will be the first to be worked on of what was posted here. I am excite!
     

    Reilly Reese

    #1 Top Forum Poster & Raiben Jackpot Winner
    Joined
    Oct 13, 2013
    Messages
    5,140
    Reaction score
    1,365
    • Legacy Citizen 8
    • Thinking Positive
    • Purchased!
    So Minmatar and Amarr get new ships but not Caldari :(


    Boo
     

    Criss

    Social Media Director
    Joined
    Jun 25, 2013
    Messages
    2,187
    Reaction score
    1,772
    • Master Builder Bronze
    • Video Genius
    • Competition Winner - Stations
    I'm guessing that 99% of it's users will be carebears, like with all the other ORE ships.
    It was designed for highsec transport. They expect players to transport ships for incursions.
     

    Reilly Reese

    #1 Top Forum Poster & Raiben Jackpot Winner
    Joined
    Oct 13, 2013
    Messages
    5,140
    Reaction score
    1,365
    • Legacy Citizen 8
    • Thinking Positive
    • Purchased!
    It did not look ORE enough in my opinion


    @HeadVsBrickWall

    Whats wrong with ORE ships I enjoy helping people refit on the fly?