Basically what the title says.
There's been a lot of circumstances in which I've wanted to relocate a critical piece of my ship. Ie, a logic activator connected to a complex system, a weapons grid, and most importantly the core itself. However, as of the time of this post, attempting this sort of operation requires a helluva mess of rewiring and relocating, and in the case of the ship core, is impossible.
What I propose is that we gain some sort of "move" key, where it "picks up" a selected block. The block must be placed back down at the desired spot before any other changes can be made. Moving the block this way retains all its effects, slaves or other custom connections.
Thoughts?
There's been a lot of circumstances in which I've wanted to relocate a critical piece of my ship. Ie, a logic activator connected to a complex system, a weapons grid, and most importantly the core itself. However, as of the time of this post, attempting this sort of operation requires a helluva mess of rewiring and relocating, and in the case of the ship core, is impossible.
What I propose is that we gain some sort of "move" key, where it "picks up" a selected block. The block must be placed back down at the desired spot before any other changes can be made. Moving the block this way retains all its effects, slaves or other custom connections.
Thoughts?