Default skins for multiple races and genders, for players and NPCs

    Lecic

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    So, the other thread has gotten very, very heated, so I've decided to make a separate thread solely for the idea. No "your racist if u dont agree!!!," none of the anger from the prior thread, etc.

    What I'd like to suggest is multiple default skins for multiple races and genders. It could be selected in the pre-game menu with all the settings and server IP and what not. Then, players can choose a skin that fits what they look like without worrying about servers having custom skin uploads disabled, with extreme ease. Shop NPCs and hired crew members would also have a randomly selected race and gender. I feel like this would make the game world more interesting, as there would be significantly less identical people and NPCs.

    I realise that a lot of people think that this should be a later term addition to the game, and while I somewhat disagree with you, I understand that, so if you could please just comment on what you think of the idea and not when you think schema should spend his valuable time on it, that would be wonderful.
     
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    I think that this is a great idea. I like having an in game option rather than messing with something I don't know how to do.
     
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    It's not a bad idea. Maybe throw some alien skins in there just for diversity. If you wanted to take this even further maybe give each race (I mean planetary race, not ethnic groups) different starting items. Like humans get more money whereas the robot race gets more power reactors or something. Maybe the hardcore Novian race starts out with nothing because their planet exploded and they're all galactic orphans. I'm just thinking out loud now. :)
     
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    It's not a bad idea. Maybe throw some alien skins in there just for diversity. If you wanted to take this even further maybe give each race (I mean planetary race, not ethnic groups) different starting items. Like humans get more money whereas the robot race gets more power reactors or something. Maybe the hardcore Novian race starts out with nothing because their planet exploded and they're all galactic orphans. I'm just thinking out loud now. :)
    We are getting creatures soon, more advanced NPCs should follow.
     
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    I could imagine an RP server where you select a permanent faction when you log in, and your skin is assigned to you based on faction. (Maybe you get a few options, but anyway)
     
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    I realise that a lot of people think that this should be a later term addition to the game, and while I somewhat disagree with you, I understand that, so if you could please just comment on what you think of the idea and not when you think schema should spend his valuable time on it, that would be wonderful.
    I though Omni was in charge of skins... so it wouldn't even take any of schema's time.
     
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    Too many bloody racists in here. You need to check your privilege. Buncha white cishet shitlords.

    Like I said before, Dave is supposed to be generic so modders are encouraged to reskin him, so maybe Dave should be covered to make him ambiguous or something? I'm all for diversity and that but this game is a modders game.

    Also, why did people get so tercient on the last thread? Don't people know not to feed the troll?
     
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    I though Omni was in charge of skins... so it wouldn't even take any of schema's time.
    In order for there to be a drop-down skin selector in the launcher someone would have to code that. Not difficult, but time consuming none the less.
     
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    what about minecraft it has just one default player but you can get more of a variety of skins by downloading the skins or making them.
     
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    Man, that other thread was really out of hand. Thought about saying something, but wasn't going near that chaos.

    From the other thread:
    FunnyBunny14 said:
    Small request: Can someone please look up the release information for the dave skin? It might give people peace at mind to know what rhe intention of the devs was.
    I might as well clarify a few things about Dave's canon appearance. Dave is designed to essentially be the simplest he can possibly be while still being detailed enough to be playable. (This is mostly relevant to the suit and helmet.) He has a few details showing off the use of emissive maps to let people know they're there and see how they work. He's grey so he can look neutral and reasonably appropriate on any color of ship. The only exception of this is the lights on his suit, skin/hair color and helmet's glass. While mostly the glass is blue/teal because people associate that color with glass (among some other simple reasons), it is also that way because it is in the general range of contrasting colors to Dave's skintone. (orange-blue)

    Dave's simplicity is to encourage players to make their own skins, where they can look any way they want. At the same time, Dave is meant to be interesting enough that not making a skin isn't a "penalty"; you still look decent, albeit generic and bland.


    If it is necessary to discuss it, the first thing to consider when discussing skins and races is "Why is any skintone/race depicted in StarMade?" The answer to this is because... well, what else are you going to do if you want to provide a resource for a face? The character has to be some race to be seen as human and normal. We, as humans, make many assumptions when we view things, and giving the skin and hair actual tone creates a specific perspective that implies characters in the game A. are human and B. do tend to have their heads exposed when not wearing a helmet. Can't make the actual "skin" color grey because that would appear very lifeless in comparison. So in other words, it has to be something.

    Now, in regards to the racial appearance of Dave, there is a simple answer to this. "Dave" is based off of a Caucasian male character of the movie 2001: A Space Odyssey. This is official. (Also, consider checking the StarMade wiki: http://starmadepedia.net/wiki/Dave) The Default texture AI block also bears a somewhat uncomfortable resemblance to HAL. References to 2001: A Space Odyssey have started to be somewhat of a running gag. ;)

    However, the Dave in 2001: A Space Odyssey has bluish eyes, while StarMade's Dave has brown eyes. This IS intentional to make him more generic and better represent the majority of humanity. (In many places, you aren't going to see anything but brown eyes.) So the creation of Dave WAS actually done with consideration of representing humanity in a relatively neutral way, representing more people.

    He's Dave. He's an avatar of humanity in space, but we can hope we've long since left the binds of racism behind us and won't judge a character just for being Caucasian. Same with sexism; we can hope we've long since left the binds of sexism behind us and won't judge a character just for being male. While there is nothing wrong with racial identity, what matters first and foremost is that you are human. Dave is human, and THAT is the identity he should be seen by, not by skin color or gender. (And if racial identity IS highly important to you, the game is designed in such a way that makes customizing your appearance to represent things important to you possible and encouraged. :) )


    As the number of NPCs increases, especially with things like AI factions, more skin variation will be inevitable. At some point, if possible (meaning this isn't an official statement of specific future features, just my personal opinion), I'd like there to be a way for you to create a skin piecemeal in an available editor, making everyone able to adjust things however they want. If such a system is there, you can be absolutely certain a variety of racial identities will be represented, to allow people to better connect with their character and to celebrate the differences that make people unique. In regards to NPCs, it offers much needed visual variation.

    I'm surprised skintone and racial identity is such a concern, however, when that can be changed already and females are underrepresented. Same as above - I don't feel gender should have more attention than our shared humanity - but skin color is only skin deep (or so they say) and there tend to be noticeable changes in body shape when it comes to gender/biological sex. While I don't consider the Dave model to be unable to represent females, I do believe a model that has a more feminine shape would recognize and celebrate our differences in gender/sex. If player appearance customization is given more attention, I would expect a female model to be of higher priority than providing a selection of racial appearances. You can already change your racial appearance, but a female model would offer new things that cannot currently be done. (Not to mention the difference between males and females can be observed anywhere on the globe, making that contrast more universal.)

    If giving a selection of racial appearances built into the game's interface, I'd like to give you even more than that when doing so. (Different hair? Separate hair color adjustment? Suit color? Different suit designs? That's just the beginning.) There's a lot more to a person than the color of their skin. Custom skins give you the opportunity to adjust your appearance in far more detail than skin color alone, and since those are already present, StarMade providing an automated means of selecting racial identity is lower priority than it otherwise would be. People are more than welcome to make their own skins for different skin colors/racial identities and share them, however. :) We would highly support people using the features present in the game to represent a wider range of racial identities.

    Currently, I think it is more important that development is focused on gameplay and improving the game as a whole, for everyone to benefit. I don't judge people based on their skin color, and to be honest, I think diverting development toward something related to skin color at this point would be a little bit strange. (Since there's nothing preventing you from changing your skin color right now, so focusing development on this would imply difference in skin color is very important to display and implement, higher priority than improving gameplay.)


    As a side note, I consider myself a feminist and general human-rights activist of all kinds. We are all human. We shouldn't forget the differences between us, but we don't need to put strong focus on them either. Let us pay more attention to the things we all share than to the things that separate us, though not try to prevent or ignore the things that make us unique, nor judge people based on the things that make them unique.

    tl;dr: Yeah, I agree that more options for race and gender should be there when possible, but we're more focused on gameplay right now. If you want to change your racial appearance, make a custom skin! It's a little harder to look female with the shape of the current model, but not impossible. We'll try to improve these things eventually.


    PS: For those who had been arguing in the other thread, polite discussion is how you get developers to comment and listen to you, not attacking each other. Also, don't feed trolls.
     
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    Man, that other thread was really out of hand. Thought about saying something, but wasn't going near that chaos.

    From the other thread:

    I might as well clarify a few things about Dave's canon appearance. Dave is designed to essentially be the simplest he can possibly be while still being detailed enough to be playable. (This is mostly relevant to the suit and helmet.) He has a few details showing off the use of emissive maps to let people know they're there and see how they work. He's grey so he can look neutral and reasonably appropriate on any color of ship. The only exception of this is the lights on his suit, skin/hair color and helmet's glass. While mostly the glass is blue/teal because people associate that color with glass (among some other simple reasons), it is also that way because it is in the general range of contrasting colors to Dave's skintone. (orange-blue)

    Dave's simplicity is to encourage players to make their own skins, where they can look any way they want. At the same time, Dave is meant to be interesting enough that not making a skin isn't a "penalty"; you still look decent, albeit generic and bland.


    If it is necessary to discuss it, the first thing to consider when discussing skins and races is "Why is any skintone/race depicted in StarMade?" The answer to this is because... well, what else are you going to do if you want to provide a resource for a face? The character has to be some race to be seen as human and normal. We, as humans, make many assumptions when we view things, and giving the skin and hair actual tone creates a specific perspective that implies characters in the game A. are human and B. do tend to have their heads exposed when not wearing a helmet. Can't make the actual "skin" color grey because that would appear very lifeless in comparison. So in other words, it has to be something.

    Now, in regards to the racial appearance of Dave, there is a simple answer to this. "Dave" is based off of a Caucasian male character of the movie 2001: A Space Odyssey. This is official. (Also, consider checking the StarMade wiki: http://starmadepedia.net/wiki/Dave) The Default texture AI block also bears a somewhat uncomfortable resemblance to HAL. References to 2001: A Space Odyssey have started to be somewhat of a running gag. ;)

    However, the Dave in 2001: A Space Odyssey has bluish eyes, while StarMade's Dave has brown eyes. This IS intentional to make him more generic and better represent the majority of humanity. (In many places, you aren't going to see anything but brown eyes.) So the creation of Dave WAS actually done with consideration of representing humanity in a relatively neutral way, representing more people.

    He's Dave. He's an avatar of humanity in space, but we can hope we've long since left the binds of racism behind us and won't judge a character just for being Caucasian. Same with sexism; we can hope we've long since left the binds of sexism behind us and won't judge a character just for being male. While there is nothing wrong with racial identity, what matters first and foremost is that you are human. Dave is human, and THAT is the identity he should be seen by, not by skin color or gender. (And if racial identity IS highly important to you, the game is designed in such a way that makes customizing your appearance to represent things important to you possible and encouraged. :) )


    As the number of NPCs increases, especially with things like AI factions, more skin variation will be inevitable. At some point, if possible (meaning this isn't an official statement of specific future features, just my personal opinion), I'd like there to be a way for you to create a skin piecemeal in an available editor, making everyone able to adjust things however they want. If such a system is there, you can be absolutely certain a variety of racial identities will be represented, to allow people to better connect with their character and to celebrate the differences that make people unique. In regards to NPCs, it offers much needed visual variation.

    I'm surprised skintone and racial identity is such a concern, however, when that can be changed already and females are underrepresented. Same as above - I don't feel gender should have more attention than our shared humanity - but skin color is only skin deep (or so they say) and there tend to be noticeable changes in body shape when it comes to gender/biological sex. While I don't consider the Dave model to be unable to represent females, I do believe a model that has a more feminine shape would recognize and celebrate our differences in gender/sex. If player appearance customization is given more attention, I would expect a female model to be of higher priority than providing a selection of racial appearances. You can already change your racial appearance, but a female model would offer new things that cannot currently be done. (Not to mention the difference between males and females can be observed anywhere on the globe, making that contrast more universal.)

    If giving a selection of racial appearances built into the game's interface, I'd like to give you even more than that when doing so. (Different hair? Separate hair color adjustment? Suit color? Different suit designs? That's just the beginning.) There's a lot more to a person than the color of their skin. Custom skins give you the opportunity to adjust your appearance in far more detail than skin color alone, and since those are already present, StarMade providing an automated means of selecting racial identity is lower priority than it otherwise would be. People are more than welcome to make their own skins for different skin colors/racial identities and share them, however. :) We would highly support people using the features present in the game to represent a wider range of racial identities.

    Currently, I think it is more important that development is focused on gameplay and improving the game as a whole, for everyone to benefit. I don't judge people based on their skin color, and to be honest, I think diverting development toward something related to skin color at this point would be a little bit strange. (Since there's nothing preventing you from changing your skin color right now, so focusing development on this would imply difference in skin color is very important to display and implement, higher priority than improving gameplay.)


    As a side note, I consider myself a feminist and general human-rights activist of all kinds. We are all human. We shouldn't forget the differences between us, but we don't need to put strong focus on them either. Let us pay more attention to the things we all share than to the things that separate us, though not try to prevent or ignore the things that make us unique, nor judge people based on the things that make them unique.

    tl;dr: Yeah, I agree that more options for race and gender should be there when possible, but we're more focused on gameplay right now. If you want to change your racial appearance, make a custom skin! It's a little harder to look female with the shape of the current model, but not impossible. We'll try to improve these things eventually.


    PS: For those who had been arguing in the other thread, polite discussion is how you get developers to comment and listen to you, not attacking each other. Also, don't feed trolls.
    wow, that is a wall of text, even skimming it takes time.
     
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    wow, that is a wall of text, even skimming it takes time.
    Tried to make it shorter, mostly failed. Decided I might as well just post the whole thing, showing my train of thought. So if you want to know more about this subject, that is THE post to refer to. :D

    ...also, I put a tl;dr at the bottom. For the vast majority of people, I suggest just reading that. The whole post talks about much broader topics.
     
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    Valiant70

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    I agree with Omni. A human male is a human male. End of story. Adding more default skins would be a waste of time. I'd rather see a female character model added since that can't exactly be added by a player.
     
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    Anyone else remember the old playerskin with the washboard abs and the massive gentleman's sausage? Or how the walking animation was just limbs daintily flopping backwards? I do.
     

    Lecic

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    Thanks for all the info, Omni. I think these kinds of threads can die down. Hopefully we get to see some more built in character customization later on, as well as a female model. Until then, skins will have to do.

    Now that you say it, the 2001 reference makes a lot of sense.
     

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    In this game DAVE is the only non-blocky thing.

    We as humans are used to a non-blocky world and as far as we appreciate blocks, we want SOME non-blocky things.
    We chose our avatar to be that non-blocky thing for a reason. Performance and representation.

    ___

    I see 2 main reasons humans desire the other gender:
    1a. Humans are sick about playing the role they have to toward other members of same gender.
    1b. Humans are sick of what the puberty brought to their body and desire the other gender's body.
    2a. Humans like things the society only allows other genders (less body hair, certain behavior such as "cute" is often attributed to childs and female) which we miss from our childhood.
    2b Things we actually like but from which the own gender is discouraged, such we search it on the other gender.​

    I guess
    * We expect "normal and healthy" humans like things from their own and the other gender both and desire the other to fill the part they can't fill themselves.
    * We see humans which were encouraged to desire things they can't have / can only have when they are childs and preserve the strong desire to keep or claim them - sometimes so strong that they do unreasonable things to get them like abduction - more likely as "unhealthy and insane".

    Later is one possible source of racism which I use as example to make you see how difficult it may be to exclude racism from a whole society.​

    EDIT: ty @megacrafter . I edited this section. I hope it dosn't look like fixed facts for anyone anymore.
    __

    The Internet creates an anonymous environment where peoples can be like they want to be.

    I always tried to find pretty things which are androgynous (between male and female, or for both), but what I found was 1. only for childs, 2. for womens with a small breast because they look closer to childs.
    I like pale skin tones because I like to see the uniqueness of a face and I don't like eyes out of shadow or sun-burned bodies (mainly cause I don't like to watch peoples burning their bodies for it).
    But I were rarely out of home or school and the beard is something that destroys the pale face's look, thus I don't like such an avatar.​
    Because of that I also like the clothing and hair to be darker than the skin. I like extreme colors as they create contrast (similar to dark hair to pale skin) as much as I like black because 1. it fits to everything, 2. it let the light parts highlight themselves more.
    But I don't like grey, white clothing or blue which makes the pale skin look more life-less.​
    Dave's default does not fit this!
    And most peoples aren't skilled enough to create their own skin, got their skin file deprecated (like me) or just busy with other stuff to dive into that deeply (like me recently).​
    A skin editor like Eve Online has it is addictive and makes much more fun to play with too. Even if your not building your default skin, you could skin one of your crew members or make a hair-style area showing puppets (AI-less Dave's?) or statues which actually look stone-grey to bring more life into your ship ;)
    __

    I think and hope the future brings us more possibilities to modify our bodies appearance.
    I've read a book were peoples can even locally modify DNA to require less food, be stronger, have 4 arms, a tail and cat-ears, better ears/eyes..., ...
    Though in this book peoples legally restricted themselves to not modify the parts that are used in the process of creating the DNA of their childs.

    I like this approach as it encourages us to not judge peoples over their (maybe modified) appearance only and let peoples be more unique than now.

    How much % of our planet's population has black hair and brown eyes?
    What happens if some Hitler #2 gen-scientist decides that only light-Brown skin, green eyes and red hair has to be born and produces a retro-virus enforcing this?

    When I think about the future, I think about diversity. About a place that makes peoples happy. I don't want to think everybody has brown eyes and hair.
    -> Sorry Dave, I think there are some reasons you are not as much like our representation of our future as you think you are.

    I think we will see violet and purple eyes/hair grown, not colored, tails and other body modifications and STILL consider these peoples humans as they share everything that makes their mind think like a human's mind​
     
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    The one thing I would like to see changed about Dave is better support for long hair.

    ....
    Go ahead, get it out of your system. I'm not making a joke here.

    Right now, you can do it,it just looks horrible. You wind up with the gap with the neck in the middle of the hair. If we want an avatar that has long hair for whatever reason (we have long hair, based off a character, just feel like it,) it doesn't look like hair that much. Also, no good astronaut leaves their hair sticking out the back of their spacesuit - it ruins the seal.

    I tried giving Dave a ponytail, and it didn't work. I was only checking the positions with that one, but it looks more like paint then hair.
    Anyway, I am not asking for this now. It's more, "If you ever redo Dave, please keep this in mind."
     
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    The one thing I would like to see changed about Dave is better support for long hair.

    ....
    Go ahead, get it out of your system. I'm not making a joke here.

    Right now, you can do it,it just looks horrible. You wind up with the gap with the neck in the middle of the hair. If we want an avatar that has long hair for whatever reason (we have long hair, based off a character, just feel like it,) it doesn't look like hair that much. Also, no good astronaut leaves their hair sticking out the back of their spacesuit - it ruins the seal.

    I tried giving Dave a ponytail, and it didn't work. I was only checking the positions with that one, but it looks more like paint then hair.
    Anyway, I am not asking for this now. It's more, "If you ever redo Dave, please keep this in mind."

    Agreed, if I use pony-tail hairstyles, I make it a high pony or a short one. I HIGHLY support long hair support. xD

    Also, for those still following this thread, I made a pack of a few different racial versions of Dave so there would be some support for different skin colors. (Don't worry, I plan to do a female pack as well!) http://starmadedock.net/content/dave-racial-variations-pack-1.1585/
     
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    ResonKinetic

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    we'll make those sjws happy yet

    but what i really want to see is the ability to design our own species using blocks (so we can all be our own species yeah?) and save it to a file to share with friends/allies

    that'd be cool. way down the line of development, of course.

    i deserve the right to be an andalite damn it

    actually, instead of blocks, it'd probably be cooler to design a species using resizable geometric shapes.
     
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