- Joined
- May 29, 2013
- Messages
- 1,255
- Reaction score
- 432
Getting up to speed.
As you know we can no longer buy something without being near a shop. With gate based FTL upon us this makes transporting raw material and produced goods to and from funded markets a challenge. Inexpensive transport vessels are now a better idea than ever. You can still keep huge volumes of raw material and production blocks in your personal inventory or a plexbox. But you can't store a completed turret or vessel. You'd have to either fly it home or dock it for transit. You can always slap down a shop mod on your base and buy ships there but then you have to deal with setting permissions and all that fun. Otherwise people will see your shop full of money and devoid of material as the perfect dumping ground for all their grey hull, tetra'd, penta'd, wedge'd, corner'd and hardened. Even then you might run low on funds for a ship and have to go far a field to find credits. FTL helps, certainly, but travel still happens and there is always the possibility of attack.
My solution (not for everyone)
On servers I don't admin on I have gotten into the habit of carrying a shopmod and 1mil plus enough creds for a small ship... just in case. Calling a shop into existance get expensive quick. To help keep costs down I've built a BP for a resupply ship. It has everything needed to refit my ship including drones, shuttle, fighter, turrets and the dockable cannon. The resupply ship itself can be easily broken down and used to patch up a ship left near derelict. It's a lot less wasteful and expensive than buying a whole new ship. If attacked the turrets are docked to legit turret docks so I can slap those online. I can even grapple my way to the fighter and engage them myself. Even if the core is destroyed the turrets are self powered and will continue to harass the attacker.
Near infinite storage is coming to an end soon. Even then plexboxes mass might start taking contents into consideration. How are you going to deal with it and stay safe?
As you know we can no longer buy something without being near a shop. With gate based FTL upon us this makes transporting raw material and produced goods to and from funded markets a challenge. Inexpensive transport vessels are now a better idea than ever. You can still keep huge volumes of raw material and production blocks in your personal inventory or a plexbox. But you can't store a completed turret or vessel. You'd have to either fly it home or dock it for transit. You can always slap down a shop mod on your base and buy ships there but then you have to deal with setting permissions and all that fun. Otherwise people will see your shop full of money and devoid of material as the perfect dumping ground for all their grey hull, tetra'd, penta'd, wedge'd, corner'd and hardened. Even then you might run low on funds for a ship and have to go far a field to find credits. FTL helps, certainly, but travel still happens and there is always the possibility of attack.
My solution (not for everyone)
On servers I don't admin on I have gotten into the habit of carrying a shopmod and 1mil plus enough creds for a small ship... just in case. Calling a shop into existance get expensive quick. To help keep costs down I've built a BP for a resupply ship. It has everything needed to refit my ship including drones, shuttle, fighter, turrets and the dockable cannon. The resupply ship itself can be easily broken down and used to patch up a ship left near derelict. It's a lot less wasteful and expensive than buying a whole new ship. If attacked the turrets are docked to legit turret docks so I can slap those online. I can even grapple my way to the fighter and engage them myself. Even if the core is destroyed the turrets are self powered and will continue to harass the attacker.
Near infinite storage is coming to an end soon. Even then plexboxes mass might start taking contents into consideration. How are you going to deal with it and stay safe?