homebase invincibility causes problems in the game I have a solution to it.
for a faction home base to be invincible it should have to have another station of the same faction within 10kms of it on a 2km sector sized server. you could have more then one station to make the home base invincible there should be a limit of six. once all the station around the home base is destroyed or unfractioned the home base isn't invincible anyone and can be attacked and destroyed. This will make so faction will have more bases and stragey will become more important. so what do you think is this a good idea or a bad idea.
Edit: the problem with homebase invincibility is people don't fight each other often because there is no point in fighting if you have a invincible base nobody can win.
for a faction home base to be invincible it should have to have another station of the same faction within 10kms of it on a 2km sector sized server. you could have more then one station to make the home base invincible there should be a limit of six. once all the station around the home base is destroyed or unfractioned the home base isn't invincible anyone and can be attacked and destroyed. This will make so faction will have more bases and stragey will become more important. so what do you think is this a good idea or a bad idea.
Edit: the problem with homebase invincibility is people don't fight each other often because there is no point in fighting if you have a invincible base nobody can win.
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